private void API_onPlayerDisconnected(Client player, string reason) { PlayerHears[player.handle.Value] = new Dictionary <string, VoiceLocationInformation>(); if (player.hasData("VOICE_ID")) { _voiceServer.SendCommand(Convert.ToInt64(player.getData("VOICE_ID")), "DISCONNECT", ""); } player.resetData("VOICE_ID"); player.resetData("VOICE_TS_ID"); }
private void API_onPlayerDisconnected(Client player, string reason) { PlayerHears[player.GetCharacterId()] = new Dictionary <string, VoiceLocationInformation>(); _voiceServer.SendCommand(player.GetData("VOICE_ID", 0L), "DISCONNECT", ""); }