/** * Creates a new {@link ProgressEventDispatcher} and dispatches a new {@link ProgressEvent} with * progress 0 for {@code allocation}. * * @param eventHandlers the {@link EventHandlers} * @param allocation the {@link Allocation} to manage * @return a new {@link ProgressEventDispatcher} */ private static ProgressEventDispatcher NewProgressEventDispatcher( IEventHandlers eventHandlers, Allocation allocation) { ProgressEventDispatcher progressEventDispatcher = new ProgressEventDispatcher(eventHandlers, allocation); progressEventDispatcher.DispatchProgress(0); return(progressEventDispatcher); }
public void SetProgressTarget(long allocationUnits) { if (progressEventDispatcher != null) { throw new InvalidOperationException(Resources.ThrottledProgressEventDispatcherWrapperResetExceptionMessage); } progressEventDispatcher = progressEventDispatcherFactory.Create(description, allocationUnits); throttledDispatcher = new ThrottledAccumulatingConsumer(progressEventDispatcher.DispatchProgress); }