public void AddTrack_TrackALreadyExists_ReturnsException() { //Arrange Track track = new Track(); PlaylistController playlistController = new PlaylistController("Playlist"); //Act / Assert playlistController.AddTrack(track); //Add track to playlist playlistController.AddTrack(track); //Add track to playlist second time -> returns exception }
public void TestSearchAndAddTrack() { UserManager userManager = (UserManager)DbInitializer.CreateUserManager(); PlaylistManager playlistManager = (PlaylistManager)DbInitializer.CreatePlaylistManager(); var user = userManager.ReadUser("*****@*****.**"); var playlistje = playlistManager.CreatePlaylistForUser("testPlaylist", "teste", "tesje", 2, true, null, user); var result = controller.SearchTrack("kshmr - bazaar"); var tracks = result.Data as List <Track>; Assert.IsNotNull(tracks); Assert.IsTrue(tracks.Any(t => t.Title.ToString().ToLower().Contains("bazaar"))); var addTrackResult = controller.AddTrack(playlistje.Id, tracks.First().TrackSource.TrackId); Assert.IsNotNull(addTrackResult as JsonResult); // if the result is a JsonResult, the track is added successfully var playlistResult = controller.View(playlistje.Key) as ViewResult; Assert.IsNotNull(playlistResult); playlistje = playlistResult.Model as Playlist; Assert.IsNotNull(playlistje); Assert.AreEqual(1, playlistje.PlaylistTracks.Count); }
public void SortPlaylistOnArtistName_AtoZ_ReturnTrue() { //Arrange Track track1 = new Track(1, "Z", "ArtistA", 100); Track track2 = new Track(1, "X", "ArtistD", 120); Track track3 = new Track(1, "A", "ArtistX", 1000); Track track4 = new Track(1, "D", "ArtistC", 20); PlaylistController tracklist = new PlaylistController("tracklist1"); //Act tracklist.AddTrack(track1); tracklist.AddTrack(track2); tracklist.AddTrack(track3); tracklist.AddTrack(track4); tracklist.Playlist.SortTrackList(tracklist.Playlist.Tracks, "Artist", true); // sorts the list from A to Z //Assert Assert.AreEqual(tracklist.Playlist.Tracks.First.Value, track1); }
public void SortPlaylistOnDuration_LowToHigh_ReturnTrue() { //Arrange Track track1 = new Track(1, "A", "Artist1", 100); Track track2 = new Track(1, "B", "Artist2", 120); Track track3 = new Track(1, "C", "Artist3", 1000); Track track4 = new Track(1, "D", "Artist4", 20); PlaylistController tracklist = new PlaylistController("tracklist1"); //Act tracklist.AddTrack(track1); tracklist.AddTrack(track2); tracklist.AddTrack(track3); tracklist.AddTrack(track4); tracklist.Playlist.SortTrackList(tracklist.Playlist.Tracks, "Duration", true); // sorts the list from low to high //Assert Assert.AreEqual(tracklist.Playlist.Tracks.First.Value, track4); }
public void SortPlaylistOnTrackName_ZToA_ReturnTrue() { //Arrange Track track1 = new Track(1, "Z", "Artist1", 100); Track track2 = new Track(1, "X", "Artist2", 120); Track track3 = new Track(1, "A", "Artist3", 1000); Track track4 = new Track(1, "D", "Artist4", 20); PlaylistController tracklist = new PlaylistController("tracklist1"); //Act tracklist.AddTrack(track1); tracklist.AddTrack(track2); tracklist.AddTrack(track3); tracklist.AddTrack(track4); tracklist.Playlist.SortTrackList(tracklist.Playlist.Tracks, "Name", false); // sorts the list from Z to A //Assert Assert.AreEqual(tracklist.Playlist.Tracks.First.Value, track1); }
public void FailScenarioSortPlaylistOnArtistName_ZToA_ReturnTrue() { //Arrange Track track1 = new Track(1, "Z", "ArtistA", 100); Track track2 = new Track(1, "X", "ArtistD", 120); Track track3 = new Track(1, "A", "ArtistX", 1000); Track track4 = new Track(1, "D", "ArtistC", 20); PlaylistController tracklist = new PlaylistController("tracklist1"); //Act tracklist.AddTrack(track1); tracklist.AddTrack(track2); tracklist.AddTrack(track3); tracklist.AddTrack(track4); tracklist.Playlist.SortTrackList(tracklist.Playlist.Tracks, "Artist", false); // sorts the list from Z - A //Assert Assert.AreNotEqual(tracklist.Playlist.Tracks.First.Value, track2); // track 3 is the correct first value }
public void AddTrack_SuccessScenario_ReturnsTrue() { //Arrange bool result; Track track = new Track(); PlaylistController playlistController = new PlaylistController("Playlist"); //Act playlistController.AddTrack(track); //Add track to playlist result = playlistController.Playlist.Tracks.Contains(track); //Check if playlist contains the track //Assert Assert.AreEqual(result, true); //Returns true }
public void RemoveTrack_SuccessScenario_ReturnsFalse() { //Arrange bool result; Track track = new Track(); PlaylistController playlistController = new PlaylistController("Playlist"); //Act playlistController.AddTrack(track); //Add track to playlist playlistController.RemoveTrack(track); //Remove track from playlist result = playlistController.Playlist.Tracks.Contains(track); //Check is playlist contains the track //Assert Assert.AreEqual(result, false); //Returns false }
public void TestTrackMethod() { int count = 0; //test with tracks in database (only tracks from database wil show album images) string sqlQuery = "SELECT idTrack, title, path, duration FROM Track"; List <Dictionary <string, object> > trackNames = DatabaseConnector.SelectQueryDB(sqlQuery); int idTrack = 0; string title = ""; string path = ""; int duration = 0; foreach (var dictionary in trackNames) // loop trough results to get the values { foreach (var key in dictionary) { if (key.Key.Equals("idTrack")) // check if the key contains the id { idTrack = Convert.ToInt32(key.Value); // convert to the variable above count++; // add one to the counter to calculate later } else if (key.Key.Equals("title")) { title = key.Value.ToString(); count++; } else if (key.Key.Equals("path")) { path = key.Value.ToString(); count++; } else if (key.Key.Equals("duration")) { duration = Convert.ToInt32(key.Value); count++; } } if (count % 4 == 0) // calculate each row of results (the results contain 4 rows) { Track databaseTrack = new Track() { // create new track with info from the database TrackId = idTrack, Name = title, Artist = "unknown", Album = "Unknown", Duration = duration, AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"" + path), }; PlaylistController.AddTrack(databaseTrack); // add track to the queue } } Track testTrack1 = new Track() { TrackId = 1, Name = "1", Artist = "Santi", Album = "testalbum", Duration = 120, AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"\TestFiles\Gun'sRoses.mp3"), }; Track testTrack2 = new Track() { TrackId = 2, Name = "2", Artist = "Dio", Album = "testalbum", Duration = 90, AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"\TestFiles\RingtoneUnatco.mp3"), }; Track testTrack3 = new Track() { TrackId = 3, Name = "3", Artist = "Tristan", Album = "testalbum", Duration = 100, AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"\TestFiles\Gun'sRoses.mp3"), }; Track testTrack4 = new Track() { TrackId = 4, Name = "4", Artist = "Marloes", Album = "testalbum", Duration = 70, AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"\TestFiles\Powerup1.wav"), }; Track testTrack5 = new Track() { TrackId = 5, Name = "5", Artist = "Susan", Album = "testalbum", Duration = 70, AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"\TestFiles\Gun'sRoses.mp3"), }; Track testTrack6 = new Track() { TrackId = 6, Name = "Queue1", Artist = "Susan", Album = "testalbum", Duration = 30, AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"\TestFiles\Gun'sRoses.mp3"), }; Track testTrack7 = new Track() { TrackId = 7, Name = "Queue2", Artist = "Solid Snake", Album = "testalbum", Duration = 90, AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"\TestFiles\MetalGearSolid.mp3"), }; //Track testTrack4 = new Track() { AudioFile = new Uri(Directory.GetParent(Environment.CurrentDirectory).Parent.FullName + @"\TestFiles\Powerup1.wav") }; PlaylistController.AddTrack(testTrack1); PlaylistController.AddTrack(testTrack2); PlaylistController.AddTrack(testTrack3); PlaylistController.AddTrack(testTrack4); PlaylistController.AddTrack(testTrack5); PlayQueueController.AddTrack(testTrack6); PlayQueueController.AddTrack(testTrack7); //PlayQueueController.AddTrack(testTrack3); //PlayQueueController.AddTrack(testTrack4); //Speelt track en zet playlist in wachtrij PlayQueueController.PlayTrack(PlaylistController.Playlist.Tracks.First.Value, PlaylistController.Playlist); //Zet de CurrentTrack als audio die afgespeeld wordt CurrentTrackElement.Source = PlayQueueController.PQ.CurrentTrack.AudioFile; MyQueueScreenToViewModel.LoadElements(); }