public GameTurnViewModel GetScene() { var scene = new GameTurnViewModel(); scene.MyNumberPlayerOne = PlayerOne.MyNumber; scene.SuppositionPlayerOne = PlayerOne.Supposition; scene.SuppositionPlayerTwo = PlayerTwo.Supposition; scene.ComputersNumber = PlayerTwo.MyNumber; if (PlayerOne.Guess != 0) { CheckForCowsAndBulls(PlayerOne.Guess, PlayerOne, PlayerTwo); scene.SuppositionCowsAndBullsPlayerOne = PlayerOne.SuppositionCowsAndBulls; CheckForCowsAndBulls(PlayerTwo.Guess, PlayerTwo, PlayerOne); scene.SuppositionCowsAndBullsPlayerTwo = PlayerTwo.SuppositionCowsAndBulls; PlayerTwo.AddGenNumberToList(); } //CheckForCowsAndBulls(PlayerTwo.Guess, PlayerTwo, PlayerOne); //scene.SuppositionCowsAndBullsPlayerTwo = PlayerTwo.SuppositionCowsAndBulls; //PlayerTwo.AddGenNumberToList(); WhoWon(); return(scene); }