public static int GameCenter_get_login_count() => PlayerPrefsEncrypt.GetInt("gamecenter_login_count", 0);
public LanguageManager() { Dictionary <int, string> dictionary = new Dictionary <int, string> { { 1, "I" }, { 2, "II" }, { 3, "III" }, { 4, "IV" }, { 5, "V" }, { 6, "VI" }, { 7, "VII" }, { 8, "VIII" }, { 9, "IX" }, { 10, "X" }, { 11, "XI" }, { 12, "XII" } }; this.mStageIndexs = dictionary; this.m_LanguageList = LocalModelManager.Instance.Language_lauguage.GetBeanDic(); int @int = PlayerPrefsEncrypt.GetInt("LocalLanguage", -1); if (@int < 0) { this.CurrentLanguage = Application.systemLanguage; if (this.CurrentLanguage == SystemLanguage.Chinese) { this.CurrentLanguage = SystemLanguage.ChineseSimplified; } } else { this.CurrentLanguage = (SystemLanguage)@int; } }
public PrefDataInt(string name) : base(name) { this.value = PlayerPrefsEncrypt.GetInt(base.name, 0); }