private void Form1_KeyUp(object sender, KeyEventArgs e) { Player1TimerDown.Stop(); Player1TimerUp.Stop(); Player2TimerDown.Stop(); Player2TimerUp.Stop(); }
private void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Down) { Player2TimerDown.Start(); } else if (e.KeyCode == Keys.Up) { Player2TimerUp.Start(); } if (e.KeyCode == Keys.W) { Player1TimerUp.Start(); } else if (e.KeyCode == Keys.S) { Player1TimerDown.Start(); } if (e.KeyCode == Keys.Enter) { label1.Text = ""; BallTimer.Start(); } }