public void TransferPedsFromPlaneToHangar(int count) { if (planeController.publicPassengers >= count && playerStats.passengersWaiting + count <= playerStats.maxPassengers) { int removedPeds = planeController.RemovePassengers(count); playerStats.AddPassengers(removedPeds); playerStats.SavePlayer(); } else { if (planeController.publicPassengers >= count) { Debug.Log("Cannot remove passengers to hangar. Not enough passengers."); } if (playerStats.passengersWaiting + count <= playerStats.maxPassengers) { Debug.Log("Cannot remove passengers to hangar. Not enough room." + (playerStats.passengersWaiting + count) + playerStats.maxPassengers); } } }