public Bullet Initialize() { rb = GetComponent<Rigidbody> (); pb = new PhysicsBehaviour (go); pb.setGravityFactor (1.2F); this.lifeSpan = 1.0F; this.spawnTime = Time.time; return this; }
public Bullet2 Initialize() { rb = GetComponent<Rigidbody>(); pb = new PhysicsBehaviour(This); //pb.setGravityFactor(1.2F); pb.setGravityFactor(1.4F); this.spawnTime = Time.time; return this; }