protected override void Draw() { refObject.DisplayLayout("Reference"); UnityEngine.GUILayout.BeginHorizontal(); getter.DisplayLayout("get value"); UnityEngine.GUILayout.EndHorizontal(); }
protected override void Draw() { a.DisplayLayout("a"); b.DisplayLayout("b"); returnVar.DisplayLayout("Return"); }
protected override void Draw() { min.DisplayLayout("min"); max.DisplayLayout("max"); returnVar.DisplayLayout("Return"); }
protected override void Draw() { f.DisplayLayout("f"); returnVar.DisplayLayout("Return"); }
protected override void Draw() { layerName.DisplayLayout("layerName"); returnVar.DisplayLayout("Return"); }