private void SwitchGeneralItem() { switch (SideBar.SelectIndex) { case 11: shellNewList.LoadItems(); shellNewList.Visible = true; break; case 12: sendToList.LoadItems(); sendToList.Visible = true; break; case 13: openWithList.LoadItems(); openWithList.Visible = true; break; case 15: winXList.LoadItems(); winXList.Visible = true; break; default: if (SideBar.SelectIndex <= 9) { shellList.Scene = GeneralShellScenes[SideBar.SelectIndex]; shellList.Visible = true; } break; } }
private void SwitchGeneralItem() { switch (SideBar.SelectIndex) { case 0: shellList.Scene = ShellList.Scenes.File; break; case 1: shellList.Scene = ShellList.Scenes.Folder; break; case 2: shellList.Scene = ShellList.Scenes.Directory; break; case 3: shellList.Scene = ShellList.Scenes.Background; break; case 4: shellList.Scene = ShellList.Scenes.Desktop; break; case 5: shellList.Scene = ShellList.Scenes.Drive; break; case 6: shellList.Scene = ShellList.Scenes.AllObjects; break; case 7: shellList.Scene = ShellList.Scenes.Computer; break; case 8: shellList.Scene = ShellList.Scenes.RecycleBin; break; case 9: shellList.Scene = ShellList.Scenes.Library; break; case 11: shellNewList.LoadItems(); shellNewList.Visible = true; break; case 12: sendToList.LoadItems(); sendToList.Visible = true; break; case 13: openWithList.LoadItems(); openWithList.Visible = true; break; case 15: winXList.LoadItems(); winXList.Visible = true; break; } shellList.Visible = SideBar.SelectIndex <= 9; }