void Start() { ListenServer(); ServerDev = new NetworkClient(); networkOperations.Connect(ServerDev, NetworkOperations.ServerIP, NetworkOperations.ConnectionPort); ServerDev.RegisterHandler(MsgType.Disconnect, OnServerDisconnect); ServerDev.RegisterHandler(MsgType.Error, OnServerError); //SceneManager.LoadScene(SceneManager.GetSceneByName()); //txtReceiveMsg.text = "Listen25000"; //VideoCnv.enabled = false; //MenuCnv.enabled = true; }
// Use this for initialization void Start() { networkOperations = new NetworkOperations(); Display = new NetworkClient(); Control = new NetworkClient(); networkOperations.Connect(Display, NetworkOperations.DisplayIP, NetworkOperations.ConnectionPort); // Connect(Screen, ScreenIP, ConnectionPort); networkOperations.Connect(Control, NetworkOperations.ControlIP, NetworkOperations.ConnectionPort); // Connect(Control, ControlIP, ConnectionPort); Display.RegisterHandler(MsgType.Disconnect, OnScreenDisconnect); Display.RegisterHandler(MsgType.Error, OnScreenError); Control.RegisterHandler(MsgType.Disconnect, OnControlDisconnect); Control.RegisterHandler(MsgType.Error, OnControlError); connectionConfig = new ConnectionConfig(); ListenServer(); // Dinlemeye başla user = new User(); question = new Question(); txtReceiveMsg.enabled = true; //Network.InitializeServer(10, 25000, false); }
void Start() { Screen.orientation = ScreenOrientation.Landscape; //Screen.fullScreen = true; networkOperations = new NetworkOperations(); ServerDev = new NetworkClient(); ServerDev.RegisterHandler(MsgType.Disconnect, OnServerDisconnect); networkOperations.Connect(ServerDev, NetworkOperations.ServerIP, NetworkOperations.ConnectionPort); ScreenDev = new NetworkClient(); ScreenDev.RegisterHandler(MsgType.Disconnect, OnScreenDisconnect); networkOperations.Connect(ScreenDev, NetworkOperations.DisplayIP, NetworkOperations.ConnectionPort); //Network.InitializeServer(10, 25000, true); ListenServer(); question = new Question(); user = new User(); user.animation.ID = -1; user.animation.Subject = "tanimsiz"; user.Answer = false; subjectSelect.enabled = false; QuestionAnswerCnv.enabled = false; Menu.enabled = true; }
protected virtual void OnScreenDisconnect(NetworkMessage netMsg) { networkOperations.Connect(Display, NetworkOperations.DisplayIP, NetworkOperations.ConnectionPort); Debug.Log(netMsg.ToString()); }
protected virtual void OnServerDisconnect(NetworkMessage netMsg) { networkOperations.Connect(ServerDev, NetworkOperations.ServerIP, NetworkOperations.ConnectionPort); }