예제 #1
0
 void Update()
 {
     if (mouse.isMouseOver() && Input.GetMouseButtonDown(0))
     {
         skillTree.hasSkillBoxBeenClicked(this.gameObject, skill);
     }
     if (mouse.isMouseOver() && Input.GetMouseButtonDown(1))
     {
         skillTree.onSkillBoxSelect(this.skill);
     }
 }
예제 #2
0
 public bool isMouseOver()
 {
     return(mouse.isMouseOver());
 }
예제 #3
0
 public bool isMouseOver()
 {
     Debug.Log("mouse over ui: " + mouse);
     return(mouse.isMouseOver());
 }