private void WriteInputStats(ref FormattedText target, MouseInput input) { // Initialize the formatted text block we'll write to this.PrepareFormattedText(ref target); // Determine all pressed mouse buttons string activeButtons = ""; foreach (MouseButton button in Enum.GetValues(typeof(MouseButton))) { if (input.ButtonPressed(button)) { if (activeButtons.Length != 0) activeButtons += ", "; activeButtons += button.ToString(); } } // Compose the formatted text to display target.SourceText = "/f[1]Mouse Stats/f[0]/n/n" + string.Format("Description: /cFF8800FF{0}/cFFFFFFFF/n", input.Description) + string.Format("IsAvailable: /cFF8800FF{0}/cFFFFFFFF/n", input.IsAvailable) + string.Format("X: /c44AAFFFF{0,4}/cFFFFFFFF | XSpeed: /c44AAFFFF{1,4}/cFFFFFFFF/n", input.X, input.XSpeed) + string.Format("Y: /c44AAFFFF{0,4}/cFFFFFFFF | YSpeed: /c44AAFFFF{1,4}/cFFFFFFFF/n", input.Y, input.YSpeed) + string.Format("Wheel: /c44AAFFFF{0,4}/cFFFFFFFF | WheelSpeed: /c44AAFFFF{1,4}/cFFFFFFFF/n", input.WheelPrecise, input.WheelSpeedPrecise) + string.Format("Buttons: /c44AAFFFF{0}/cFFFFFFFF/n", activeButtons); }
private void WriteInputStats(ref FormattedText target, MouseInput input) { // Initialize the formatted text block we'll write to this.PrepareFormattedText(ref target); // Determine all pressed mouse buttons string activeButtons = ""; foreach (MouseButton button in Enum.GetValues(typeof(MouseButton))) { if (input.ButtonPressed(button)) { if (activeButtons.Length != 0) { activeButtons += ", "; } activeButtons += button.ToString(); } } // Compose the formatted text to display target.SourceText = "/f[1]Mouse Stats/f[0]/n/n" + string.Format("Id: /cFF8800FF{0}/cFFFFFFFF/n", input.Id) + string.Format("ProductId: /cFF8800FF{0}/cFFFFFFFF/n", input.ProductId) + string.Format("ProductName: /cFF8800FF{0}/cFFFFFFFF/n", input.ProductName) + string.Format("IsAvailable: /cFF8800FF{0}/cFFFFFFFF/n", input.IsAvailable) + string.Format("X: /c44AAFFFF{0,8:F}/cFFFFFFFF | XSpeed: /c44AAFFFF{1,8:F}/cFFFFFFFF/n", input.Pos.X, input.Vel.X) + string.Format("Y: /c44AAFFFF{0,8:F}/cFFFFFFFF | YSpeed: /c44AAFFFF{1,8:F}/cFFFFFFFF/n", input.Pos.Y, input.Vel.Y) + string.Format("Wheel: /c44AAFFFF{0,8:F}/cFFFFFFFF | WheelSpeed: /c44AAFFFF{1,8:F}/cFFFFFFFF/n", input.Wheel, input.WheelSpeed) + string.Format("Buttons: /c44AAFFFF{0}/cFFFFFFFF/n", activeButtons); }
public virtual void Logic() { if (!Enabled) { return; } if (!editor.Paused) { if (!KeyboardInput.Current[Key.LControl]) { if (KeyboardInput.Current[Key.N] && !KeyboardInput.Previous[Key.N]) { useEgdeNormal = !useEgdeNormal; } if (KeyboardInput.Current[Key.S]) { snapVertex = null; } if (KeyboardInput.Current[Key.D]) { Vertex closest = null; float closestDistance = 0; foreach (Vertex v in editor.selectedList) { if (closest == null) { closest = v; closestDistance = (v.Position - MouseInput.Current.Position).Length; } float vDistance = (v.Position - MouseInput.Current.Position).Length; if (vDistance < closestDistance) { closest = v; closestDistance = vDistance; } } snapVertex = closest; } } if (MouseInput.ButtonPressed(MouseButton.Left) && Hovered) { Enable(MouseInput.Current.Position); } } if (Active && !MouseInput.Current[MouseButton.Left]) { Disable(); } if (Active) { Manipulate(); } }