public static bool Handle(Models.Entities.Player player, Models.Packets.Message.MessagePacket packet) { if (player.Guild != null) { player.Guild.BroadcastMessage(packet); } return(true); }
/// <summary> /// Broadcasts a message packet. /// </summary> /// <param name="message">The message packet.</param> public void BroadcastMessage(Models.Packets.Message.MessagePacket message) { foreach (var member in GetMembers()) { if (member.Online) { member.Player.ClientSocket.Send(message); } } }
public static bool Handle(Models.Entities.Player player, Models.Packets.Message.MessagePacket packet) { if (player.TournamentTeam != null) { foreach (var member in player.TournamentTeam.Members.Values) { if (member.ClientId != player.ClientId) { member.ClientSocket.Send(packet); } } } else if (player.Team != null) { foreach (var teamMember in player.Team.GetMembers()) { teamMember.ClientSocket.Send(packet); } } return(true); }
public static bool Handle(Models.Entities.Player player, Models.Packets.Message.MessagePacket packet) { if (packet.To == player.Name) { return(true); } var whisperPlayer = Collections.PlayerCollection.GetPlayerByName(packet.To); if (whisperPlayer != null) { packet.FromMesh = player.Mesh; packet.ToMesh = whisperPlayer.Mesh; whisperPlayer.ClientSocket.Send(packet); } else { player.SendFormattedSystemMessage("PLAYER_NOT_FOUND_WHISPER", false, packet.To); if (Database.Dal.Players.GetPlayerByName(packet.To, Drivers.Settings.WorldSettings.Server) != null) { var dbWhisper = (new Database.Models.DbWhisper { From = player.Name, To = packet.To, Message = packet.Message, Mesh = player.Mesh, Server = Drivers.Settings.WorldSettings.Server }) .Create(); } } return(true); }
public static bool Handle(Models.Entities.Player player, Models.Packets.Message.MessagePacket packet) { player.UpdateScreen(false, packet); return(true); }