예제 #1
0
    public void OnReturnButtonClick()
    {
        UnityEngine.SceneManagement.SceneManager.LoadScene(ESceneConfig.Demo_Title.ToString());

        Mibo.SetMove(0);
        Mibo.StopInAcclerationEx();
        Mibo.SetTurn(0);
        Mibo.StopTurnEx();
    }
예제 #2
0
 public void OnStopMoveButtonClick()
 {
     Mibo.SetMove(0);
 }
예제 #3
0
 public void OnMoveButtonClick()
 {
     Debug.Log("OnMoveButtonClick, value:" + MoveSlider.value);
     Mibo.SetMove(MoveSlider.value);
 }