public static void SetActive(bool val) { MenuServers.show = val; if (val) { MenuServers.showtime = Time.time; MenuServers.currChannel = 0; MenuShop.GenerateCustomIcons(); MenuServers.currMode = -1; MenuServers.Refresh(MenuServers.currChannel); } }
private static void DrawButtonChannel(int channel, Rect r, string name) { bool flag; if (MenuServers.currChannel == channel) { flag = GUIM.Button(r, BaseColor.White, name, TextAnchor.MiddleCenter, BaseColor.Blue, 1, 12, false); } else { flag = GUIM.Button(r, BaseColor.Gray, name, TextAnchor.MiddleCenter, BaseColor.White, 1, 12, false); } if (flag) { MenuServers.currChannel = channel; MenuServers.currMode = -1; MenuServers.Refresh(channel); } }
public static void Draw() { if (!MenuServers.show) { return; } float num = Time.time - MenuServers.showtime + 0.001f; if (num > 0.05f) { num = 0.05f; } num *= 20f; Matrix4x4 matrix = GUI.matrix; Vector3 s = new Vector3(num, num, 1f); Vector3 pos = new Vector3(MenuServers.rBack.center.x - MenuServers.rBack.center.x * num, MenuServers.rBack.center.y - MenuServers.rBack.center.y * num, 1f); GUI.matrix = Matrix4x4.TRS(pos, Quaternion.identity, s); GUIM.DrawBox(MenuServers.rBack, MenuServers.tBlack); Rect rect = new Rect(MenuServers.rBack.x + GUIM.YRES(4f), MenuServers.rBack.y + GUIM.YRES(4f), GUIM.YRES(40f), GUIM.YRES(24f)); GUI.DrawTexture(rect, MenuServers.tGray); GUIM.DrawText(rect, "#", TextAnchor.MiddleCenter, BaseColor.White, 1, 12, false); rect.x = rect.x + GUIM.YRES(2f) + rect.width; rect.width = GUIM.YRES(120f); GUI.DrawTexture(rect, MenuServers.tGray); GUIM.DrawText(rect, Lang.Get("_MODE"), TextAnchor.MiddleCenter, BaseColor.White, 1, 12, false); rect.x = rect.x + GUIM.YRES(2f) + rect.width; rect.width = GUIM.YRES(104f); GUI.DrawTexture(rect, MenuServers.tGray); GUIM.DrawText(rect, Lang.Get("_MAP"), TextAnchor.MiddleCenter, BaseColor.White, 1, 12, false); rect.x = rect.x + GUIM.YRES(2f) + rect.width; rect.width = GUIM.YRES(60f); GUI.DrawTexture(rect, MenuServers.tGray); GUIM.DrawText(rect, Lang.Get("_RATE"), TextAnchor.MiddleCenter, BaseColor.White, 1, 12, false); rect.x = rect.x + GUIM.YRES(2f) + rect.width; rect.width = GUIM.YRES(80f); GUI.DrawTexture(rect, MenuServers.tGray); GUIM.DrawText(rect, Lang.Get("_PLAYERS"), TextAnchor.MiddleCenter, BaseColor.White, 1, 12, false); int num2 = 0; for (int i = 0; i < MenuServers.server.Count; i++) { if (MenuServers.server[i].channel == MenuServers.currChannel) { num2++; } } MenuServers.scroll = GUIM.BeginScrollView(new Rect(MenuServers.rBack.x + GUIM.YRES(4f), MenuServers.rBack.y + GUIM.YRES(32f), MenuServers.rBack.width - GUIM.YRES(8f), MenuServers.rBack.height - GUIM.YRES(40f)), MenuServers.scroll, new Rect(0f, 0f, 0f, (float)num2 * GUIM.YRES(26f))); int num3 = 0; for (int j = 16; j >= 0; j--) { for (int k = 0; k < MenuServers.server.Count; k++) { if (MenuServers.currMode != 0 || MenuServers.server[k].gamemode == 0) { if (MenuServers.currMode != 1 || MenuServers.server[k].gamemode == 1) { if (MenuServers.currMode != 2 || MenuServers.server[k].gamemode == 2) { if (MenuServers.currMode != 3 || MenuServers.server[k].gamemode == 3) { if (MenuServers.server[k].channel == MenuServers.currChannel) { if (MenuServers.server[k].players == j) { if (MenuServers.DrawButtonServer(MenuServers.server[k], num3)) { MenuServers.currServer = MenuServers.server[k]; } num3++; } } } } } } } } GUIM.EndScrollView(); MenuServers.rBackChannel = new Rect(MenuServers.rBack.x + MenuServers.rBack.width + GUIM.YRES(12f), MenuServers.rBack.y, GUIM.YRES(200f), GUIM.YRES(28f) * (float)(MenuServers.CServerData.maxchannel + 1) + GUIM.YRES(4f)); GUIM.DrawBox(MenuServers.rBackChannel, MenuServers.tBlack); GUIM.DrawBox(MenuServers.rBackPlay, MenuServers.tBlack); for (int l = 0; l < MenuServers.CServerData.maxchannel + 1; l++) { MenuServers.DrawButtonChannel(l, new Rect(MenuServers.rBackChannel.x + GUIM.YRES(4f), MenuServers.rBackChannel.y + GUIM.YRES(4f) + (float)l * GUIM.YRES(28f), MenuServers.rBackChannel.width - GUIM.YRES(8f), GUIM.YRES(24f)), Lang.Get("_CHANNEL") + " " + l.ToString("00")); } MenuServers.rBackMode = new Rect(MenuServers.rBackChannel.x, MenuServers.rBackChannel.y + MenuServers.rBackChannel.height + GUIM.YRES(28f), MenuServers.rBackChannel.width, GUIM.YRES(28f) * 4f + GUIM.YRES(4f)); MenuServers.rButtonMode[0] = new Rect(MenuServers.rBackChannel.x + GUIM.YRES(4f), MenuServers.rBackChannel.y + MenuServers.rBackChannel.height + GUIM.YRES(28f) + GUIM.YRES(4f), MenuServers.rBackChannel.width - GUIM.YRES(8f), GUIM.YRES(24f)); MenuServers.rButtonMode[1] = new Rect(MenuServers.rBackChannel.x + GUIM.YRES(4f), MenuServers.rBackChannel.y + MenuServers.rBackChannel.height + GUIM.YRES(28f) * 2f + GUIM.YRES(4f), MenuServers.rBackChannel.width - GUIM.YRES(8f), GUIM.YRES(24f)); MenuServers.rButtonMode[2] = new Rect(MenuServers.rBackChannel.x + GUIM.YRES(4f), MenuServers.rBackChannel.y + MenuServers.rBackChannel.height + GUIM.YRES(28f) * 3f + GUIM.YRES(4f), MenuServers.rBackChannel.width - GUIM.YRES(8f), GUIM.YRES(24f)); MenuServers.rButtonMode[3] = new Rect(MenuServers.rBackChannel.x + GUIM.YRES(4f), MenuServers.rBackChannel.y + MenuServers.rBackChannel.height + GUIM.YRES(28f) * 4f + GUIM.YRES(4f), MenuServers.rBackChannel.width - GUIM.YRES(8f), GUIM.YRES(24f)); GUIM.DrawBox(MenuServers.rBackMode, MenuServers.tBlack); MenuServers.DrawButtonMode(0, MenuServers.rButtonMode[0], Lang.Get("_DEATHMATCH")); MenuServers.DrawButtonMode(1, MenuServers.rButtonMode[1], Lang.Get("_CONFRONTATION")); MenuServers.DrawButtonMode(2, MenuServers.rButtonMode[2], Lang.Get("_DETONATION")); MenuServers.DrawButtonMode(3, MenuServers.rButtonMode[3], Lang.Get("_ZOMBIEMATCH")); GUI.DrawTexture(MenuServers.rButtonRefresh, MenuServers.tGray); float num4 = MenuServers.RefreshTime[MenuServers.currChannel] + 5f - Time.time; string str = string.Empty; if (num4 >= 0f) { str = " " + num4.ToString("0.00"); } if (GUIM.Button(MenuServers.rButtonRefresh, BaseColor.Gray, Lang.Get("_REFRESH") + str, TextAnchor.MiddleCenter, BaseColor.White, 1, 12, false)) { MenuServers.Refresh(MenuServers.currChannel); } bool flag = false; if (MenuServers.currServer != null) { flag = GUIM.Button(MenuServers.rButtonPlay, BaseColor.Orange, Lang.Get("_CONNECT"), TextAnchor.MiddleCenter, BaseColor.White, 1, 12, true); } else { GUIM.Button(MenuServers.rButtonPlay, BaseColor.Black, Lang.Get("_CONNECT"), TextAnchor.MiddleCenter, BaseColor.White, 1, 12, true); } if (flag) { PlayerPrefs.SetInt("localplay", 0); PlayerPrefs.SetString("autostart", "connect " + MenuServers.currServer.ip + " " + MenuServers.currServer.port.ToString()); Application.LoadLevel("game"); } GUI.matrix = matrix; }