} //四圣阵 public void Fourimagearrays(ref Magic m) { doingbuff.count += 1; Debug.Log(doingbuff.count); if (doingbuff.count == doingbuff.maxCount) { magiccore.endTurn(); doingbuff.count = 0; } }
//初始化 public void startinit() { btnGameObject = EventSystem.current.currentSelectedGameObject; if (magic.getFlag() == ClickFlag.defencer) { magic.startTurn(); btnGameObject.GetComponent <Image>().color = Color.red; } else if (magic.getFlag() == ClickFlag.normal || magic.getFlag() == ClickFlag.target) { magic.endTurn(); magic.setFlag(ClickFlag.defencer); btnGameObject.GetComponent <Image>().color = Color.green; } }