/// <summary> /// Set the spinner to be shown and spinning /// </summary> public static void Start(string text = "") { if (LoadingSpinner) { LoadingSpinner.StartSpinner(text); } }
private IEnumerator loadLevels(string levelListUrl) { string loadingSpinnerId = levelType == LEVEL_TYPES.CUSTOM ? "custom-levels" : "bundled-levels"; LoadingSpinner.StartSpinner(loadingSpinnerId); WWW www = CacheWWW.Get(levelListUrl); yield return(www); XmlDocument xmlDoc = new XmlDocument(); xmlDoc.LoadXml(www.text); levels = new Levels(xmlDoc); LoadingSpinner.StopSpinner(loadingSpinnerId); updateLevelGameObjects(); }