/// <summary> /// Called when [delete]. /// </summary> public override void OnDelete() { base.OnDelete(); if (KinCityManager.IsSigilRegistered(this)) { KinCityManager.UnRegisterSigil(this); } }
/// <summary> /// Called when [single click]. /// </summary> /// <param name="from">From.</param> public override void OnSingleClick(Mobile from) { //Show which city this sigil relates to if (KinCityManager.IsSigilRegistered(this)) { string city = Enum.GetName(typeof(KinFactionCities), m_City); LabelTo(from, "Kin Sigil for the City of " + city); } else { LabelTo(from, "An unused Kin Sigil"); } //If this is a GM also show which phase the sigil is in and the time to the next //vortex spawn, or the expire time of the current vortex if (from.AccessLevel >= AccessLevel.GameMaster) { if (!KinCityManager.IsSigilRegistered(this)) { LabelTo(from, "[Not assigned to a city]"); return; } if (m_Active) { if (InCapturePhase()) { LabelTo(from, "Capture phase in progress!"); LabelTo(from, "Vortex expire time : " + m_Time.ToLongDateString() + " " + m_Time.ToLongTimeString()); } else { if (IsVortexSpawning()) { LabelTo(from, "Final stage active."); LabelTo(from, "Vortex will spawn at : " + m_Time.ToLongDateString() + " " + m_Time.ToLongTimeString()); } else { LabelTo(from, "Awaiting next heartbeat."); LabelTo(from, "Current next spawn time : " + m_Time.ToLongDateString() + " " + m_Time.ToLongTimeString()); } } } else { LabelTo(from, "Currently Inactive. Please switch me on!"); } } }