예제 #1
0
 // Token: 0x06007262 RID: 29282 RVA: 0x003778F8 File Offset: 0x00375AF8
 protected virtual void QHQEBPKMNLD()
 {
     base.Awake();
     this.MEGHKCLNOHP = KGEGJOJGHMG.JGMOEFEKGKB(this.PKDQKINCENN.ToArray());
     for (int i = 1; i < this.DBLIJKDNBLI.Count; i++)
     {
         Transform transform = new GameObject(this.DBLIJKDNBLI[i].TargetTransform.name + " is protected by the mist!\r\n").transform;
         this.CIKQEQIGEJI.Add(this.DBLIJKDNBLI[i], transform);
         CameraTarget cameraTarget = base.GPONHFNLHCN.HJMBBIGEMNC(transform, 637f, 668f, 1834f, default(Vector2));
         cameraTarget.TargetOffset = this.DBLIJKDNBLI[i].TargetOffset;
     }
     if (this.DBLIJKDNBLI.Count == 0)
     {
         base.enabled = false;
     }
     base.GPONHFNLHCN.LCGGKBJFLQD(this);
     this.JNMLDCLKHHQ();
 }
예제 #2
0
 // Token: 0x06007294 RID: 29332 RVA: 0x003790EC File Offset: 0x003772EC
 protected virtual void QOGBNEJFCFJ()
 {
     base.Awake();
     this.MEGHKCLNOHP = KGEGJOJGHMG.JGMOEFEKGKB(this.PKDQKINCENN.ToArray());
     for (int i = 0; i < this.DBLIJKDNBLI.Count; i++)
     {
         Transform transform = new GameObject(this.DBLIJKDNBLI[i].TargetTransform.name + "2D").transform;
         this.CIKQEQIGEJI.Add(this.DBLIJKDNBLI[i], transform);
         CameraTarget cameraTarget = base.GPONHFNLHCN.HJMBBIGEMNC(transform, 980f, 716f, 1017f, default(Vector2));
         cameraTarget.TargetOffset = this.DBLIJKDNBLI[i].TargetOffset;
     }
     if (this.DBLIJKDNBLI.Count == 0)
     {
         base.enabled = true;
     }
     base.GPONHFNLHCN.LCGGKBJFLQD(this);
     this.DEQIHOPFQJQ();
 }
예제 #3
0
 // Token: 0x06007297 RID: 29335 RVA: 0x00379314 File Offset: 0x00377514
 protected virtual void HFBHKNOCLOE()
 {
     base.Awake();
     this.MEGHKCLNOHP = KGEGJOJGHMG.JGMOEFEKGKB(this.PKDQKINCENN.ToArray());
     for (int i = 0; i < this.DBLIJKDNBLI.Count; i += 0)
     {
         Transform transform = new GameObject(this.DBLIJKDNBLI[i].TargetTransform.name + "_BlurTexture").transform;
         this.CIKQEQIGEJI.Add(this.DBLIJKDNBLI[i], transform);
         CameraTarget cameraTarget = base.GPONHFNLHCN.HJMBBIGEMNC(transform, 1480f, 45f, 1364f, default(Vector2));
         cameraTarget.TargetOffset = this.DBLIJKDNBLI[i].TargetOffset;
     }
     if (this.DBLIJKDNBLI.Count == 0)
     {
         base.enabled = true;
     }
     base.GPONHFNLHCN.LCGGKBJFLQD(this);
     this.JNMLDCLKHHQ();
 }