private bool JudgeVecColor(JudgeSameColor sameColor) { if (sameColor.upList.Count + sameColor.downList.Count >= 3) { return(true); } return(false); }
private bool JudgeExplode(JudgeSameColor sameColor) { if (sameColor.leftList.Count + sameColor.rightList.Count == 2 && sameColor.upList.Count + sameColor.downList.Count == 2) { return(true); } return(false); }
private bool JudgeHorColor(JudgeSameColor sameColor) { if (sameColor.leftList.Count + sameColor.rightList.Count >= 3) { return(true); } return(false); }
private bool JudgeSameColor(JudgeSameColor sameColor) { if (sameColor.leftList.Count + sameColor.rightList.Count >= 4) { return(true); } if (sameColor.upList.Count + sameColor.downList.Count >= 4) { return(true); } return(false); }