private void JoinGameButton_ClickEvent(object sender, Reusable.Event.ClickEventArgs e) { FMODUtil.RaiseEvent(SoundsTable.UIClick); JoinGameMenu.Initialize(); MainMenu.MainMenuID.PopupChild(JoinGameMenu.Menu); }
public override void Click(MouseEventArgs e, GUIContainer container) { FMODUtil.RaiseEvent(SoundsTable.UIClick); JoinGameMenu.Initialize(); MainMenu.MainMenuID.PopupChild(JoinGameMenu.Menu); }
public override void Click(MouseEventArgs e) { FMODUtil.RaiseEvent(EffectsTable.UIClick); JoinGameMenu.Initialize(); }