예제 #1
0
    public override float ModifyValue(float Value, Character Owner, ItemSkill SourceItemSkill, Character Target)
    {
        float TimePerc = Mathf.Clamp01((SourceItemSkill.GetCurrentSkillActivationTime() - MinTime) / (MaxTime - MinTime));

        return(Value * Mathf.Lerp(MinModifier, MaxModifier, TimePerc));
    }