예제 #1
0
    public void MightEngageWithObjectContinued(Transform objectToEngage)
    {
        //if (objectBeingHeld.Exists)
        //   return;
        if (objectToEngage is Transform && objectToEngage.CompareTag("Interact"))
        {
            objectBeingPointedAt.PopulateInfo(objectToEngage);
            SetInteractionIndicators(objectToEngage.GetComponent <PuzzleElement>().InteractionType);
        }
        else
        {
            objectBeingPointedAt.ClearInfo();
            SetInteractionIndicators(ObjectInteractions.none);
        }


        /*if (objectToEngage != objectBeingPointedAt.m_Transform)
         * {
         *  if (objectToEngage is Transform && objectToEngage.CompareTag("Interact"))
         *  {
         *      objectBeingPointedAt.PopulateInfo(objectToEngage);
         *      SetInteractionIndicators(objectToEngage.GetComponent<PuzzleElement>().InteractionType);
         *  }
         *  else
         *  {
         *      objectBeingPointedAt.ClearInfo();
         *      SetInteractionIndicators(ObjectInteractions.none);
         *  }
         * }*/
    }
예제 #2
0
    public void StoreItem(InteractionObject item)
    {
        if (StoredItems.Count > 0)
        {
            foreach (InteractionObject io in StoredItems)
            {
                if (io.m_PuzzleElement == item.m_PuzzleElement)
                {
                    return;
                }
            }
        }

        InteractionObject t_newItem = new InteractionObject();

        t_newItem.PopulateInfo(item.m_PuzzleElement);
        StoredItems.Add(t_newItem);
        SetActiveHeldItem(-1);
    }