private static void OnSourceEvent(InteractionManager.EventType eventType, InteractionSourceState state) { switch (eventType) { case InteractionManager.EventType.SourceDetected: { InteractionManager.SourceEventHandler sourceDetected = InteractionManager.SourceDetected; if (sourceDetected != null) { sourceDetected(state); } break; } case InteractionManager.EventType.SourceLost: { InteractionManager.SourceEventHandler sourceLost = InteractionManager.SourceLost; if (sourceLost != null) { sourceLost(state); } break; } case InteractionManager.EventType.SourceUpdated: { InteractionManager.SourceEventHandler sourceUpdated = InteractionManager.SourceUpdated; if (sourceUpdated != null) { sourceUpdated(state); } break; } case InteractionManager.EventType.SourcePressed: { InteractionManager.SourceEventHandler sourcePressed = InteractionManager.SourcePressed; if (sourcePressed != null) { sourcePressed(state); } break; } case InteractionManager.EventType.SourceReleased: { InteractionManager.SourceEventHandler sourceReleased = InteractionManager.SourceReleased; if (sourceReleased != null) { sourceReleased(state); } break; } default: throw new ArgumentException("OnSourceEvent: Invalid EventType"); } }
private static void OnSourceEvent(InteractionManager.EventType eventType, InteractionSourceState state, InteractionSourcePressType pressType) { switch (eventType) { case InteractionManager.EventType.SourceDetected: { InteractionManager.SourceEventHandler interactionSourceDetectedLegacy = InteractionManager.InteractionSourceDetectedLegacy; if (interactionSourceDetectedLegacy != null) { interactionSourceDetectedLegacy(state); } Action <InteractionSourceDetectedEventArgs> interactionSourceDetected = InteractionManager.InteractionSourceDetected; if (interactionSourceDetected != null) { interactionSourceDetected(new InteractionSourceDetectedEventArgs(state)); } break; } case InteractionManager.EventType.SourceLost: { InteractionManager.SourceEventHandler interactionSourceLostLegacy = InteractionManager.InteractionSourceLostLegacy; if (interactionSourceLostLegacy != null) { interactionSourceLostLegacy(state); } Action <InteractionSourceLostEventArgs> interactionSourceLost = InteractionManager.InteractionSourceLost; if (interactionSourceLost != null) { interactionSourceLost(new InteractionSourceLostEventArgs(state)); } break; } case InteractionManager.EventType.SourceUpdated: { InteractionManager.SourceEventHandler interactionSourceUpdatedLegacy = InteractionManager.InteractionSourceUpdatedLegacy; if (interactionSourceUpdatedLegacy != null) { interactionSourceUpdatedLegacy(state); } Action <InteractionSourceUpdatedEventArgs> interactionSourceUpdated = InteractionManager.InteractionSourceUpdated; if (interactionSourceUpdated != null) { interactionSourceUpdated(new InteractionSourceUpdatedEventArgs(state)); } break; } case InteractionManager.EventType.SourcePressed: { InteractionManager.SourceEventHandler interactionSourcePressedLegacy = InteractionManager.InteractionSourcePressedLegacy; if (interactionSourcePressedLegacy != null) { interactionSourcePressedLegacy(state); } Action <InteractionSourcePressedEventArgs> interactionSourcePressed = InteractionManager.InteractionSourcePressed; if (interactionSourcePressed != null) { interactionSourcePressed(new InteractionSourcePressedEventArgs(state, pressType)); } break; } case InteractionManager.EventType.SourceReleased: { InteractionManager.SourceEventHandler interactionSourceReleasedLegacy = InteractionManager.InteractionSourceReleasedLegacy; if (interactionSourceReleasedLegacy != null) { interactionSourceReleasedLegacy(state); } Action <InteractionSourceReleasedEventArgs> interactionSourceReleased = InteractionManager.InteractionSourceReleased; if (interactionSourceReleased != null) { interactionSourceReleased(new InteractionSourceReleasedEventArgs(state, pressType)); } break; } default: throw new ArgumentException("OnSourceEvent: Invalid EventType"); } }