public DesignMainViewModel() { MainMenuVisible = false; GameMenuVisible = false; SettingsMenuVisible = false; GameListVisible = true; GameDetailsVisible = false; FilterPanelVisible = true; ProgressStatus = "Status example in progress..."; ProgressValue = 50; ProgressTotal = 100; ProgressVisible = true; var database = new InMemoryGameDatabase(); Game.DatabaseReference = database; GameDatabase.GenerateSampleData(database); var designGame = database.Games.First(); designGame.CoverImage = "pack://application:,,,/Playnite;component/Resources/Images/DesignCover.jpg"; designGame.BackgroundImage = "pack://application:,,,/Playnite;component/Resources/Images/DesignBackground.jpg"; designGame.Icon = "pack://application:,,,/Playnite;component/Resources/Images/DesignIcon.png"; GamesView = new FullscreenCollectionView( database, new PlayniteSettings(), new ExtensionFactory(database, new GameControllerFactory())); GameDetailsEntry = GamesView.Items[0]; SelectedGame = GamesView.Items[0]; SelectedGameDetails = new GameDetailsViewModel(GamesView.Items[0]); MainMenuVisible = false; SettingsMenuVisible = false; AppSettings = new PlayniteSettings(); AppSettings.Fullscreen.ShowBattery = true; AppSettings.Fullscreen.ShowBatteryPercentage = true; AppSettings.Fullscreen.ShowClock = true; PlayniteApi = new PlayniteAPI(null, null, null, null, null, null, null, new NotificationsAPI(), null, null); PlayniteApi.Notifications.Add(new NotificationMessage("1", "Some testing notification message.", NotificationType.Info)); PlayniteApi.Notifications.Add(new NotificationMessage("2", "Some really long testing notification message that should be on more lines of text.", NotificationType.Error)); }
public void ExpandVariablesReferenceTest() { var database = new InMemoryGameDatabase(); Game.DatabaseReference = database; GameDatabase.GenerateSampleData(database); var game = new Game() { Name = "test game", InstallDirectory = @"{PlayniteDir}\test\test2\", Roms = new ObservableCollection <GameRom> { new GameRom("test", @"{InstallDir}\test.iso") } }; var expanded = game.ExpandVariables("{ImagePath}"); StringAssert.DoesNotContain("{ImagePath}", expanded); StringAssert.DoesNotContain("{PlayniteDir}", expanded); }
public void ExpandVariablesTest() { var database = new InMemoryGameDatabase(); Game.DatabaseReference = database; GameDatabase.GenerateSampleData(database); var dir = @"c:\test\test2\"; var game = new Game() { Name = "test game", InstallDirectory = dir, Roms = new ObservableCollection <GameRom> { new GameRom("test", Path.Combine(dir, "test.iso")) }, PlatformIds = new List <Guid> { database.Platforms.First().Id }, Version = "1.0", PluginId = Guid.NewGuid(), GameId = "game_id", Id = Guid.NewGuid() }; Assert.AreEqual(string.Empty, game.ExpandVariables(string.Empty)); Assert.AreEqual("teststring", game.ExpandVariables("teststring")); Assert.AreEqual(dir + "teststring", game.ExpandVariables("{InstallDir}teststring")); Assert.AreEqual(game.InstallDirectory, game.ExpandVariables("{InstallDir}")); Assert.AreEqual("test", game.ExpandVariables("{ImageNameNoExt}")); Assert.AreEqual("test.iso", game.ExpandVariables("{ImageName}")); Assert.AreEqual(PlaynitePaths.ProgramPath, game.ExpandVariables("{PlayniteDir}")); Assert.AreEqual("test game", game.ExpandVariables("{Name}")); Assert.AreEqual("test2", game.ExpandVariables("{InstallDirName}")); Assert.AreEqual(game.Platforms[0].Name, game.ExpandVariables("{Platform}")); Assert.AreEqual(game.PluginId.ToString(), game.ExpandVariables("{PluginId}")); Assert.AreEqual(game.GameId, game.ExpandVariables("{GameId}")); Assert.AreEqual(game.Id.ToString(), game.ExpandVariables("{DatabaseId}")); Assert.AreEqual(game.Version, game.ExpandVariables("{Version}")); Assert.AreEqual(Path.Combine(dir, "test.iso"), game.ExpandVariables("{ImagePath}")); }
public DesignMainViewModel() { ProgressStatus = "Status example in progress..."; ProgressValue = 50; ProgressTotal = 100; ProgressVisible = true; var database = new InMemoryGameDatabase(); Game.DatabaseReference = database; GameDatabase.GenerateSampleData(database); var designGame = database.Games.First(); designGame.CoverImage = "pack://application:,,,/Playnite;component/Resources/Images/DesignCover.jpg"; designGame.BackgroundImage = "pack://application:,,,/Playnite;component/Resources/Images/DesignBackground.jpg"; designGame.Icon = "pack://application:,,,/Playnite;component/Resources/Images/DesignIcon.png"; AppSettings = new PlayniteSettings(); AppSettings.ExplorerPanelVisible = true; AppSettings.GridViewSideBarVisible = true; AppSettings.ShowNamesUnderCovers = true; AppSettings.ShowNameEmptyCover = true; AppSettings.ViewSettings.SelectedExplorerField = GroupableField.LastActivity; Extensions = new ExtensionFactory(database, new GameControllerFactory()); GamesView = new DesktopCollectionView(database, AppSettings, Extensions); SelectedGame = GamesView.Items[0]; SelectedGames = new List <GamesCollectionViewEntry>() { SelectedGame }; SelectedGameDetails = new GameDetailsViewModel(GamesView.Items[0], AppSettings); DatabaseExplorer = new DatabaseExplorer(database, Extensions, AppSettings); PlayniteApi = new PlayniteAPI(null, null, null, null, null, null, null, new NotificationsAPI(), null, null); PlayniteApi.Notifications.Add(new NotificationMessage("1", "Some testing notification message.", NotificationType.Info)); PlayniteApi.Notifications.Add(new NotificationMessage("2", "Some really long testing notification message that should be on more lines of text.", NotificationType.Error)); }
public DesignMainViewModel() { MainMenuVisible = false; GameMenuVisible = false; SettingsMenuVisible = false; GameListVisible = true; GameDetailsVisible = false; FilterPanelVisible = true; ProgressStatus = "Status example in progress..."; ProgressValue = 50; ProgressTotal = 100; ProgressVisible = true; var database = new InMemoryGameDatabase(); for (int i = 0; i < 25; i++) { database.Games.Add(new Game($"Test Game {i}") { //Icon = ThemeFile.GetFilePath("Images/custom_cover_background.png", ThemeFile.GetDesignTimeDefaultTheme()) }); } GamesView = new FullscreenCollectionView( database, new PlayniteSettings(), new ExtensionFactory(database, new GameControllerFactory())); MainMenuVisible = false; SettingsMenuVisible = false; AppSettings = new PlayniteSettings(); AppSettings.Fullscreen.ShowBattery = true; AppSettings.Fullscreen.ShowBatteryPercentage = true; AppSettings.Fullscreen.ShowClock = true; PlayniteApi = new PlayniteAPI(null, null, null, null, null, null, null, new NotificationsAPI()); PlayniteApi.Notifications.Add(new NotificationMessage("1", "Some testing notification message.", NotificationType.Info)); PlayniteApi.Notifications.Add(new NotificationMessage("2", "Some really long testing notification message that should be on more lines of text.", NotificationType.Error)); }