/// <summary> /// Subscribe to start recieving Update calls /// </summary> /// <param name="obj"></param> public static void Subscribe(IUnityEvents obj #if ORDERED_GENERICS , int executionOrder = 0 #endif ) { if (obj == null || Contains(obj)) { return; } try { obj.OnSubscribe(); } catch (Exception e) { Debug.LogError(e.ToString()); } #if ORDERED_GENERICS Wrapper w = new Wrapper(obj, executionOrder); Add(w, s_generics); #else s_generics.Add(obj); #endif }
/// <summary> /// Queues for Awake & Start calls before subscribing for Update calls /// </summary> /// <param name="obj"></param> public static void Instantiate(IUnityEvents obj #if ORDERED_GENERICS , int executionOrder = 0 #endif ) { if (obj == null || Contains(obj)) { return; } obj.OnSubscribe(); #if ORDERED_GENERICS Wrapper w = new Wrapper(obj, executionOrder); Add(w, s_toInitialize); #else s_toInitialize.Add(obj); #endif }