private void _initTileDefinitions() { // Register space first because I'm a hard coding hack. var spaceDef = _prototypeManager.Index <ContentTileDefinition>("space"); _tileDefinitionManager.Register(spaceDef); var prototypeList = new List <ContentTileDefinition>(); foreach (var tileDef in _prototypeManager.EnumeratePrototypes <ContentTileDefinition>()) { if (tileDef.Name == "space") { continue; } prototypeList.Add(tileDef); } // Sort ordinal to ensure it's consistent client and server. // So that tile IDs match up. prototypeList.Sort((a, b) => string.Compare(a.Name, b.Name, StringComparison.Ordinal)); foreach (var tileDef in prototypeList) { _tileDefinitionManager.Register(tileDef); } _tileDefinitionManager.Initialize(); }
public override void PostInit() { base.PostInit(); // DEVNOTE: You might want to put special init handlers for, say, tiles here. // TODO: Document what else you might want to put here _tileDefinitionManager.Register(new DefaultTile()); _tileDefinitionManager.Initialize(); }
public void Register(ITileDefinitionManager tileDefinitionManager) { _tileId = tileDefinitionManager.Register(this); }