public void AddSubordinate(ISubordinateble unit) { this.subordinates.Add(unit); this.AttackTheKing += unit.ReactOnAttack; }
public void AddSubordinate(ISubordinateble unit) { this.subordinates.Add(unit); this.AttackTheKing += unit.ReactOnAttack; unit.RemoveDeathUnitEvent += this.OnSubordinateDeatch; }