예제 #1
0
        public static TState Execute <TState, TValue>(this IStateMonad <TState, TValue> self, TState state, Action <TValue> onValue)
        {
            StateResult <TState, TValue> result = self.Run(state);

            onValue(result.Value);
            return(result.State);
        }
예제 #2
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            public StateResult <TState, TValue> Run(TState state)
            {
                StateResult <TState, TValue> result = _self.Run(state);

                _action(result);
                return(result);
            }
예제 #3
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 public StateResult <TState, TValue> Run(TState state)
 {
     if (_selector())
     {
         return(_thenSource.Run(state));
     }
     else
     {
         return(_elseSource.Run(state));
     }
 }
예제 #4
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            public StateResult <TState, TValue> Run(TState state)
            {
                StateResult <TState, TValue> result = _self.Run(state);

                if (_selector(result))
                {
                    return(result);
                }
                else
                {
                    return(_elseSource.Run(state));
                }
            }
예제 #5
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            public StateResult <TState, TResult> Run(TState state)
            {
                StateResult <TState, TValue> result = _self.Run(state);

                return(StateResult.Create(result.State, _selector(result.Value)));
            }
예제 #6
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 public static TState Execute <TState, TValue>(this IStateMonad <TState, TValue> self, TState state)
 {
     return(self.Run(state).State);
 }
예제 #7
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 StateResult <TState, TValue> RunSelf()
 {
     return(_self.Run(_state));
 }