///<inheritdoc cref="IInitializable"/> public void Initialize() { if (!_isInitialized) { if (!_questTree.IsInitialized()) { _questTree.Initialize(); } Quest topRoot = _questTree.Root; if (topRoot.Children == null) { _questTree.LoadChildren(topRoot); } _parent = topRoot; _children = HandleChildren(_parent.Children); _isInitialized = true; } }
///<inheritdoc cref="IQuestCommand"/> public bool Undo(Quest quest) { _questTree.LoadChildren(quest); return(true); }
///<inheritdoc cref="IQuestCommand"/> public bool Execute(Quest quest) { _questTree.LoadChildren(quest); return(true); }