public void ToStream(ref IMinecraftStream stream) { stream.WriteString(TeamDisplayName); stream.WriteString(TeamPrefix); stream.WriteString(TeamSuffix); stream.WriteByte(FriendlyFire); stream.WriteString(NameTagVisibility); stream.WriteByte(Color); stream.WriteVarInt(Players.Length); stream.WriteStringArray(Players); }
public void ToStream(ref IMinecraftStream stream) { stream.WriteVarInt(Players.Length); stream.WriteStringArray(Players); }