/// <summary> /// 新建游戏城 /// </summary> /// <param name="weixinName">城主微信码</param> /// <param name="cityName">名称</param> /// <returns></returns> public IActionResult CreatGameCity([FromServices] IGameCityService gameCityService, string weixinName = "", string cityName = "游戏城") { Player cityManager = _playerService.FindPlayerByName(weixinName); gameCityService.CreatGameCity(CityGameController.GameCityList, cityManager, cityName); return(RedirectToAction("Index", "Citys", new { Area = "Citys" })); }
/// <summary> /// 添加一个默认游戏城 /// </summary> /// <param name="gameCityService"></param> private void AddDefualtGameCity(IGameCityService gameCityService) { if (CityGameController.GameCityList.Count == 0) { gameCityService.CreatGameCity(CityGameController.GameCityList, managerPlayer); } }