예제 #1
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 public DynamicRoleModule(DynamicRoleService dynamic, LogsService logs, IDbLanguage language, LocalizationService localization)
 {
     _dynamic      = dynamic;
     _logs         = logs;
     _language     = language;
     _localization = localization;
 }
예제 #2
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 public ChannelHandler(DiscordShardedClient client, LogsService logs, DynamicChannelService channel, IDbLanguage language, LocalizationService localization) : base(client, logs)
 {
     _channel      = channel;
     _language     = language;
     _localization = localization;
     _channels     = new HashSet <ulong>();
 }
예제 #3
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 public AutoRoleModule(DynamicRoleService role, LogsService logs, IDbLanguage language, LocalizationService localization)
 {
     _role         = role;
     _logs         = logs;
     _language     = language;
     _localization = localization;
 }
예제 #4
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파일: BanModule.cs 프로젝트: D-Kay6/YunoBot
 public BanModule(UserService users, LogsService logs, IDbLanguage language, LocalizationService localization)
 {
     _users        = users;
     _logs         = logs;
     _language     = language;
     _localization = localization;
 }
예제 #5
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 public ChatModule(ChatService chat, CommandService command, LogsService logs, IDbLanguage language, LocalizationService localization)
 {
     _chat         = chat;
     _command      = command;
     _logs         = logs;
     _language     = language;
     _localization = localization;
 }
예제 #6
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 public CommandHandler(DiscordShardedClient client, LogsService logs, CommandService commandService, ServerService server, IDbLanguage language, LocalizationService localization, IServiceProvider serviceProvider) : base(client, logs)
 {
     _commandService  = commandService;
     _server          = server;
     _language        = language;
     _localization    = localization;
     _serviceProvider = serviceProvider;
     _dcService       = new Discord.Commands.CommandService(new CommandServiceConfig
     {
         DefaultRunMode        = RunMode.Async,
         CaseSensitiveCommands = false
     });
 }
예제 #7
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 public BirthdayModule(IDbLanguage language, LocalizationService localization)
 {
     _language     = language;
     _localization = localization;
 }
예제 #8
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 public DbColumnLanguage(IDbLanguage dbLanguage)
 {
     this.DbLanguage = dbLanguage;
 }
예제 #9
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 public RestartModule(RestartService service, IDbLanguage language, LocalizationService localization)
 {
     _service      = service;
     _language     = language;
     _localization = localization;
 }
예제 #10
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 public PermaRoleModule(IDbLanguage language, LocalizationService localization)
 {
     _language     = language;
     _localization = localization;
 }
예제 #11
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 public CommandCustomModule(CommandService command, IDbLanguage language, LocalizationService localization)
 {
     _command      = command;
     _language     = language;
     _localization = localization;
 }
예제 #12
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 public MessageMoveModule(IDbLanguage language, LocalizationService localization)
 {
     _language     = language;
     _localization = localization;
 }
예제 #13
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 public DynamicRoleIgnoreModule(DynamicRoleService role, IDbLanguage language, LocalizationService localization)
 {
     _role         = role;
     _language     = language;
     _localization = localization;
 }
예제 #14
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 public FakeDbColumnLanguage(IDbLanguage dbLanguage)
     : base(dbLanguage)
 {
 }
예제 #15
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 public MusicHandler(DiscordShardedClient client, LogsService logs, MusicService music, IDbLanguage language, LocalizationService localization) : base(client, logs)
 {
     _music        = music;
     _language     = language;
     _localization = localization;
 }
예제 #16
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 public RequestModule(IDbLanguage language, LocalizationService localization, LogsService logs)
 {
     _language     = language;
     _localization = localization;
     _logs         = logs;
 }
예제 #17
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 public SQLiteColumnLanguage(IDbLanguage dbLanguage) : base(dbLanguage)
 {
 }
예제 #18
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 public PermaChannelPrefixModule(DynamicChannelService channel, LogsService logs, IDbLanguage language, LocalizationService localization)
 {
     _channel      = channel;
     _logs         = logs;
     _language     = language;
     _localization = localization;
 }
예제 #19
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 public AnnounceModule(IDbLanguage language, LocalizationService localization, LogsService logs)
 {
     _language     = language;
     _localization = localization;
     _logs         = logs;
 }
예제 #20
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 public MusicModule(MusicService musicService, IDbLanguage language, LocalizationService localization)
 {
     _musicService = musicService;
     _language     = language;
     _localization = localization;
 }
예제 #21
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 public KillModule(IDbLanguage language, LocalizationService localization)
 {
     _language     = language;
     _localization = localization;
 }
예제 #22
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 public AutoChannelModule(IDbLanguage language, DynamicChannelService channel, LocalizationService localization)
 {
     _language     = language;
     _channel      = channel;
     _localization = localization;
 }
예제 #23
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 public WelcomeMessageModule(WelcomeService welcome, IDbLanguage language, LocalizationService localization)
 {
     _welcome      = welcome;
     _language     = language;
     _localization = localization;
 }