public PlayerService( GanzenBoardGame.Application.Logging.ILogger logger, IConsoleInput consoleInput, INumbervalidator numberValidator, IStringValidatie stringValidatie, IDateTimeValidatie dateTimeValidatie) { _logger = logger; _consoleInput = consoleInput; _numberValidator = numberValidator; _stringValidatie = stringValidatie; _dateTimeValidatie = dateTimeValidatie; }
public Game(GanzenBoardGame.Application.Logging.ILogger logger, IConsoleInput consoleInput, INumbervalidator validator, IStringValidatie stringValidatie, IDateTimeValidatie dateTimeValidatie, IGameBoardService gameBoardService, IPlayerService playerService, IPionService pionService, IRoundService roundService ) { _logger = logger; _consoleInput = consoleInput; _numberValidator = validator; _stringValidatie = stringValidatie; _dateTimeValidatie = dateTimeValidatie; _gameBoardService = gameBoardService; _playerService = playerService; _pionService = pionService; _roundService = roundService; }