public virtual void Setup(HavenResourcesCollection templateArg) { havenResource1 = new HavenResourceBurstIncrease(templateArg.havenResource1); havenResource2 = new HavenResourceStandard(templateArg.havenResource2); havenResource3 = new HavenResourceBurstDecrease(templateArg.havenResource3); havenResource4 = new HavenResourceGradualIncrease(templateArg.havenResource4); }
public virtual void Setup() { havenResource1 = new HavenResourceBurstIncrease(); havenResource2 = new HavenResourceStandard(); havenResource3 = new HavenResourceBurstDecrease(); havenResource4 = new HavenResourceGradualIncrease(); }
private void Setup(HavenResourceGradualIncrease templateArg) { base.Setup(((HavenResource)templateArg)); increasePhaseTimeBase = templateArg.increasePhaseTimeBase; increasePhaseTimeBaseRange = templateArg.increasePhaseTimeBaseRange; increasePhaseTimeCurrent = templateArg.increasePhaseTimeCurrent; }
public HavenResourceGradualIncrease(HavenResourceGradualIncrease templateArg) { Setup(templateArg); }