/// <summary> /// Update bounce count /// </summary> /// <param name="coll">collision info</param> void OnCollisionEnter2D(Collision2D coll) { hud.AddBounce(); }
/// <summary> /// Update bounce count /// </summary> /// <param name="coll">collision info</param> void OnCollisionEnter2D(Collision2D coll) { hud.AddBounce(); audioSource.Play(); }