public override void InitUIOnAwake() { base.InitUIOnAwake(); parseCSVBtn = GlobalTools.FindTheChild(gameObject, "ParseCSV").GetComponent <Button>(); findScriptsBtn = GlobalTools.FindTheChild(gameObject, "FindScripts").GetComponent <Button>(); parseJsonBtn = GlobalTools.FindTheChild(gameObject, "ParseJson").GetComponent <Button>(); eventActionBtn = GlobalTools.FindTheChild(gameObject, "EventAction").GetComponent <Button>(); knapsackBtn = GlobalTools.FindTheChild(gameObject, "Knapsack").GetComponent <Button>(); mySqlBtn = GlobalTools.FindTheChild(gameObject, "MySql").GetComponent <Button>(); }
public override void InitUIOnAwake() { base.InitUIOnAwake(); last = GlobalTools.FindTheChild(gameObject, "Last").GetComponent <Button>(); next = GlobalTools.FindTheChild(gameObject, "Next").GetComponent <Button>(); }
public override void InitUIOnAwake() { base.InitUIOnAwake(); scheduleSlider = GlobalTools.FindTheChild(gameObject, "Slider").GetComponent <Slider>(); scheduleTips = GlobalTools.FindTheChild(gameObject, "ScheduleTips").GetComponent <Text>(); }