//// Start is called before the first frame update void Start() { RandomizeCode(); Panel1Animators = new Animator[Panel1.Length]; Panel2Animators = new Animator[Panel2.Length]; Panel3Animators = new Animator[Panel3.Length]; audioSource = GetComponent <AudioSource>(); SetButtons(); Panel1Code.SetCode(Panel1Digits[0], Panel1Digits[1], Panel1Digits[2]); Panel2Code.SetCode(Panel2Digits[0], Panel2Digits[1], Panel2Digits[2]); Panel3Code.SetCode(Panel3Digits[0], Panel3Digits[1], Panel3Digits[2]); }