public void BuyEnergy() { Gamestate_Gameplay gs = GameObject.Find("Gamestate").GetComponent <Gamestate_Gameplay>(); if (gs == null) { return; } int gemucoins = GameManager.GEMUCOINS; GameManager.FREECOINS += currentShopContent.Amount; if (GameManager.FREECOINS > GameManager.MAX_FREECOIN_FROM_TIMER) { GameManager.FREECOINS = GameManager.MAX_FREECOIN_FROM_TIMER; } PlayerPrefs.SetInt("freecoins", GameManager.FREECOINS); gemucoins -= (int)currentShopContent.Price; PlayerPrefs.SetInt(PlayerPrefHandler.keyCoin, gemucoins); GameManager.GEMUCOINS = gemucoins; guiIngame.RefreshFreeEnergyInfo(); GL1Connector.GetInstance().DecBalance(this.gameObject, currentShopContent.Price.ToString(), "", "CMENERGY" + currentShopContent.Amount.ToString()); RefreshInfo(); gs.ShowDialogBox("Info", "You just bought " + currentShopContent.Amount + " Energy", false, "confirm", this.gameObject); }
public void showTimerBox() { System.TimeSpan Dur = TimerHandler.instance.DurationLeft_FreeGift; Debug.Log("Duration:" + Dur); Gamestate_Gameplay gs = GameObject.Find("Gamestate").GetComponent <Gamestate_Gameplay>(); if (gs == null) { return; } gs.ShowDialogBox("No Energy", setTimerString(Dur), false, "", this.gameObject); }
void OnClick() { Gamestate_Gameplay gs = GameObject.FindGameObjectWithTag("Gamestate").GetComponent <Gamestate_Gameplay> (); if (gs) { Transform trHiddenID = this.transform.parent.Find("Label Hidden ID"); if (trHiddenID) { UILabel label = trHiddenID.gameObject.GetComponent <UILabel>(); if (label) { int index = int.Parse(label.text); bool bContinue = true; ContentCategory cat = (ContentCategory)gs.categories[index]; for (int j = 0; j < cat.contents.Length; j++) { int iPrizeAmount = 0; if (PlayerPrefs.HasKey("cc." + index + "." + j)) { iPrizeAmount = PlayerPrefs.GetInt("cc." + index + "." + j); } if (iPrizeAmount == 0) { bContinue = false; break; } } if (bContinue) { gs.OnClickBonusButton(index); } else { gs.ShowDialogBox("Info", "Not enough prize", false, "", this.gameObject); } } } } }
public void ProcessBuyPowerup() { powerUpAch = true; Gamestate_Gameplay gs = GameObject.Find("Gamestate").GetComponent <Gamestate_Gameplay>(); if (gs == null) { return; } int gemucoins = GameManager.GEMUCOINS; gemucoins -= (int)currentShopContent.Price; PlayerPrefs.SetInt(PlayerPrefHandler.keyCoin, gemucoins); GameManager.GEMUCOINS = gemucoins; int iAmount = 0; string sKey = currentShopContent.name + "_Amount"; if (PlayerPrefs.HasKey(sKey)) { iAmount = PlayerPrefs.GetInt(sKey); } Debug.LogError("[GUI_Shop] sKey=" + sKey + " amount=" + iAmount); iAmount += currentShopContent.Amount; PlayerPrefs.SetInt(sKey, iAmount); Debug.LogError("[GUI_Shop] sKey=" + sKey + " amount=" + iAmount); guiIngame.RefreshPowerUpsInfo(); guiIngame.RefreshGemuCoinInfo(); RefreshInfo(); //gs.achievementManager.OnAchievementEvent(AchievementType.PowerPlay,1); gs.ShowDialogBox("Info", "You just bought 1 " + currentShopContent.Name + " Power-Up", false, "confirmAch", null); // if ( PlayerPrefs.HasKey(sKey) ) // { // iAmount = PlayerPrefs.GetInt(sKey); // Debug.LogError("[GUI_Shop] sKey="+sKey+" amount="+iAmount); // } GL1Connector.GetInstance().DecBalance(null, currentShopContent.Price.ToString(), "", "CMPOWERUP" + currentShopContent.Price.ToString()); }
public void OnClickSpin() { currCoin = GameManager.GEMUCOINS; currCoin -= 100; GameManager.GEMUCOINS = currCoin; PlayerPrefs.SetInt(PlayerPrefHandler.keyCoin, currCoin); GUI_InGame.instance.RefreshGemuCoinInfo(); Debug.Log("spin gacha"); int itemWon = 0, contentChild = 0; Transform trChild; Gamestate_Gameplay gs = GameObject.Find("Gamestate").GetComponent <Gamestate_Gameplay>(); if (gs == null) { return; } //play animation if (Random.value >= 0 && Random.value <= 0.1) { itemWon = Random.Range(0, 4); } else { itemWon = Random.Range(4, gachaList.Count); } gs.ShowDialogBox("Info", "You got " + gachaList [itemWon], false, "", this.gameObject); switch (itemWon) { case 0: contentChild = 1; trChild = GUI_Shop.GetInstance().containerShopJoystick.transform.GetChild(contentChild); setShopItem(trChild, "joystick"); break; case 1: contentChild = 2; trChild = GUI_Shop.GetInstance().containerShopJoystick.transform.GetChild(contentChild); setShopItem(trChild, "joystick"); break; case 2: contentChild = 1; trChild = GUI_Shop.GetInstance().containerShopClaw.transform.GetChild(contentChild); setShopItem(trChild, "claw"); break; case 3: contentChild = 2; trChild = GUI_Shop.GetInstance().containerShopClaw.transform.GetChild(contentChild); setShopItem(trChild, "claw"); break; case 4: contentChild = 0; trChild = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild); setShopItem(trChild, "powerup"); break; case 5: contentChild = 1; trChild = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild); setShopItem(trChild, "powerup"); break; case 6: contentChild = 2; trChild = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild); setShopItem(trChild, "powerup"); break; case 7: contentChild = 3; trChild = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild); setShopItem(trChild, "powerup"); break; case 8: contentChild = 4; trChild = GUI_Shop.GetInstance().containerShopPowerups.transform.GetChild(contentChild); setShopItem(trChild, "powerup"); break; } if (currCoin < 100) { buttonGachaActive.gameObject.SetActive(false); buttonGachaInactive.gameObject.SetActive(true); } else { buttonGachaActive.gameObject.SetActive(true); buttonGachaInactive.gameObject.SetActive(false); } }
public void OnClickShopContent() { UIButton button = UIButton.current; if (button == null) { return; } Gamestate_Gameplay gs = GameObject.Find("Gamestate").GetComponent <Gamestate_Gameplay>(); if (gs == null) { return; } ShopContent content = button.transform.parent.gameObject.GetComponent <ShopContent> (); if (content.type == ShopContentType.IAP) { if (content.uniqueID == "freecoins") { GUI_Dialog.InsertStack(gemuFreeCoins.gameObject); //if ( GameDataManager.GetTimerToWatchAds() > GameDataManager.TIMER_TO_WATCH_ADS ) //{ //if (GameDataManager.PlayUnityVideoAd ()) { // StartCoroutine(ShowingAds()); //} else { // gs.ShowDialogBox ("Info", "Please wait...", false, "", this.gameObject); //} //} //else // gs.ShowDialogBox("Info","Please wait to watch the next ads.",false,"",this.gameObject); } else if (PlayerPrefs.HasKey("joystick." + content.uniqueID) == true) { PlayerPrefs.SetString("playerjoy", content.uniqueID); gs.SetJoystick(content.uniqueID); RefreshJoystickStatus(); } else if (PlayerPrefs.HasKey("claw." + content.uniqueID) == true) { PlayerPrefs.SetString("playerclaw", content.uniqueID); gs.SetClaw(content.uniqueID); RefreshClawStatus(); } else { currentShopContent = content; AndroidInAppPurchaseManager.instance.purchase(currentShopContent.uniqueID); //OnSuccessfulPurchase(currentShopContent.uniqueID); } } else if (content.type == ShopContentType.PowerUp) { int gemucoins = GameManager.GEMUCOINS; if (gemucoins - content.Price >= 0) { currentShopContent = content; gs.ShowDialogBox(content.Name, content.Desc + "\n\nDo you want to buy ?", true, "buypowerup", this.gameObject); //gs.achievementManager.OnAchievementEvent(AchievementType.PowerPlay,1); } else { gs.ShowDialogBox("Info", "Not enough coins", false, "confirm", this.gameObject); } } else if (content.type == ShopContentType.Claw) { if (PlayerPrefs.HasKey("claw." + content.uniqueID) == false) { int gemucoins = GameManager.GEMUCOINS; if (gemucoins - content.Price >= 0) { //currentShopContent = content; //gs.ShowDialogBox(content.Name,content.Desc+"Do you want to buy ?",true,"buyclaw",this.gameObject); PlayerPrefs.SetString("playerclaw", content.uniqueID); gs.SetClaw(content.uniqueID); RefreshClawStatus(); } else { //gs.ShowDialogBox("Info","Not enough GemuGold",false,"confirm",this.gameObject); } } else { PlayerPrefs.SetString("playerclaw", content.uniqueID); gs.SetClaw(content.uniqueID); RefreshClawStatus(); } } else if (content.type == ShopContentType.Joystick) { if (PlayerPrefs.HasKey("joystick." + content.uniqueID) == false) { int gemucoins = GameManager.GEMUCOINS; if (gemucoins - content.Price >= 0) { //currentShopContent = content; //gs.ShowDialogBox(content.Name,content.Desc+"Do you want to buy ?",true,"buyjoystick",this.gameObject); PlayerPrefs.SetString("playerjoy", content.uniqueID); gs.SetJoystick(content.uniqueID); RefreshJoystickStatus(); } else { //gs.ShowDialogBox("Info","Not enough GemuGold",false,"confirm",this.gameObject); } } else { PlayerPrefs.SetString("playerjoy", content.uniqueID); gs.SetJoystick(content.uniqueID); RefreshJoystickStatus(); } } else if (content.type == ShopContentType.FreeCoin) { int gemucoins = GameManager.GEMUCOINS; if (gemucoins - content.Price >= 0) { currentShopContent = content; gs.ShowDialogBox(content.Name, "Do you want to buy ?", true, "buyenergy", this.gameObject); } else { gs.ShowDialogBox("Info", "Not enough GemuGold", false, "confirm", this.gameObject); } } else { gs.ShowNotImplemented(); } PlayerPrefs.Save(); }
public void OnClickFreeEnergy() { Gamestate_Gameplay gs = GameObject.Find("Gamestate").GetComponent <Gamestate_Gameplay> (); if (gs == null) { return; } if (GameManager.FREECOINS >= 200) { gs.ShowDialogBox("Info", "Your energy is full", false, "energyFull", this.gameObject); } else { if (TimerHandler.instance.FreeGiftAvailablilty()) { Advertisement.Show(null, new ShowOptions { resultCallback = result => { Debug.Log(result.ToString()); switch (result) { case (ShowResult.Failed): gs.ShowDialogBox("Info", "Ads Failed for some reason", false, "confirm", this.gameObject); break; case (ShowResult.Skipped): gs.ShowDialogBox("Info", "Ads Skipped. No energy added", false, "confirm", this.gameObject); break; case (ShowResult.Finished): watchCount++; if (watchCount >= 5) { watchCount = 0; System.TimeSpan FreeGiftDuration = TimeSpan.FromMinutes(20); System.DateTime FreeGiftDurationEnd = System.DateTime.Now.Add(FreeGiftDuration); PlayerPrefs.SetString(GamePreferences.Key_FreeGiftTimer, FreeGiftDurationEnd.ToBinary().ToString()); gs.ShowDialogBox("Info", "You got 20 energy", false, "confirm", this.gameObject); PlayerPrefs.SetString(GamePreferences.Key_FreeGiftTimer, FreeGiftDurationEnd.ToBinary().ToString()); PlayerPrefs.Save(); } else { gs.ShowDialogBox("Info", "You got 20 energy", false, "FreeEnergy", this.gameObject); } GameManager.FREECOINS += 20; guiIngame.RefreshFreeEnergyInfo(); guiIngame.RefreshGemuCoinInfo(); RefreshInfo(); //start the timer //System.TimeSpan FreeGiftDuration = TimerHandler.instance.FreeGiftExponentialTimer(); break; } } }); } else { showTimerBox(); } } }