protected override void OnGameLoad(GameSaveLoadEventArgs args) { if (VRPlugin.debugLog) { VRPlugin.Logger.LogInfo($" OnGameLoad for ControllerColliders"); } //Set up controller colliders when main game starts VRControllerColliderHelper.TriggerHelperCoroutine(); }
protected override void OnGameSave(GameSaveLoadEventArgs args) { ProcessPendingChanges(); }
protected override void OnGameLoad(GameSaveLoadEventArgs args) { _startedPregnancies.Clear(); }
protected override void OnGameSave(GameSaveLoadEventArgs args) { ClearTempPreggers(); }
protected override void OnGameLoad(GameSaveLoadEventArgs args) { GameDialogHelper.DoReset(); LoadFromGame(); }
protected override void OnGameSave(GameSaveLoadEventArgs args) { PersistToGame(); PersistAllToCards(true); }
protected override void OnGameSave(GameSaveLoadEventArgs args) { ProcessNewlyStartedPregnancies(); RefreshControllers(); }
protected internal override void OnGameLoad(GameSaveLoadEventArgs args) { KoikatuAPI.Logger.LogDebug("GameController - OnGameLoad - Path:" + args.FullFilename); }
protected override void OnGameSave(GameSaveLoadEventArgs args) { Logger?.DebugLogDebug($"{this.GetPrettyTypeFullName()}.{nameof(OnGameSave)}()"); HandleResetToAutomatic(ResetToAutomaticMode.DayChange); base.OnGameSave(args); }
protected override void OnGameLoad(GameSaveLoadEventArgs args) { var data = GetExtendedData(); CustomEvents.SaveData = PantyFairySaveData.Deserialize(data); }
protected override void OnGameSave(GameSaveLoadEventArgs args) { var data = CustomEvents.SaveData.Serialize(); SetExtendedData(data); }