public void CannotRemovePieceThatIsNotAdded(int[] dimensions, int[] location) { var gameBoard = new GameBoard2d(dimensions, 4); var piece = new GamePiece(-1, "Test", new NoMovementStrategy(), true); Assert.ThrowsException <ArgumentException>(() => gameBoard.RemovePiece(piece)); }
public void CheckAddingFetchingAndRemovingAPiece(int[] dimensions, int[] location) { var gameBoard = new GameBoard2d(dimensions, 4); var piece = new GamePiece(-1, "Test", new NoMovementStrategy(), true); gameBoard.PlacePiece(piece, location); var resultingPieces = gameBoard.GetPiecesInLocation(location); Assert.IsNotNull(resultingPieces); Assert.AreEqual(1, resultingPieces.Count()); Assert.IsNotNull(resultingPieces.FirstOrDefault()); gameBoard.RemovePiece(piece); resultingPieces = gameBoard.GetPiecesInLocation(location); Assert.IsNotNull(resultingPieces); Assert.AreEqual(0, resultingPieces.Count()); }