RemoveStage() 공개 정적인 메소드

public static RemoveStage ( FStage, stageToRemove ) : void
stageToRemove FStage,
리턴 void
예제 #1
0
    public void SwitchToScene(SceneType sceneType)
    {
        if (currentScene != null)
        {
            Futile.RemoveStage(currentScene);
        }

        if (sceneType == SceneType.Immunity)
        {
            currentScene = new WTImmunity();
        }
        if (sceneType == SceneType.None)
        {
            currentScene = null;
        }

        if (currentScene != null)
        {
            Futile.AddStage(currentScene);
        }
    }
예제 #2
0
    public static void OnOldSceneCompletedFadingOut(AbstractTween tween)
    {
        FStage oldScene = (tween as Tween).target as FStage;

        Futile.RemoveStage(oldScene);
    }
예제 #3
0
 public void ShutDown()
 {
     Futile.RemoveStage(stage);
 }