private void CheckData() { var parts = Data.Split('&'); if (parts.Length == 0) { FollowMachine.SetOutput("Unkown Command"); return; } switch (parts[0]) { case "sup": if (parts.Length != 3) { FollowMachine.SetOutput("Unkown Command"); return; } PuzzleID = parts[1]; UserID = parts[2]; FollowMachine.SetOutput("Show User Puzzle"); break; default: FollowMachine.SetOutput("Unkown Command"); break; } }
public void ShowLastPlayedPuzzle() { int lastPuzzleID = ZPlayerPrefs.GetInt("LastPlayedPuzzle"); if (lastPuzzleID == 0) { FollowMachine.SetOutput("No Last Puzzle"); return; } Puzzle puzzle = LocalDBController.Table <Puzzle>(). SqlWhere(p => p.ID == lastPuzzleID). FirstOrDefault(); int?categoryID = puzzle?.CategoryID; if (categoryID != null) { int id = categoryID.Value; Category category = LocalDBController. Table <Category>(). SqlWhere(c => c.ID == id). FirstOrDefault(); Debug.Log(category.ID); PuzzleList.CategoryWindow.Select(category); FollowMachine.SetOutput("Play"); return; } FollowMachine.SetOutput("No Last Puzzle"); }
public void CheckWord() { if (_puzzleIndex > 1) { FollowMachine.SetOutput("Continue"); return; } Word currentWord = Singleton .Instance .WordManager .Words[CurrentWord]; Debug.Log(currentWord.Name); bool correctWord = currentWord .IsComplete; if (_break || !correctWord) { FollowMachine.SetOutput("Break"); _break = true; return; } CurrentWord++; FollowMachine.SetOutput("NextWord"); }
public void GetDeepLinkInfo() { if (Application.platform == RuntimePlatform.Android) { AndroidJavaClass UnityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject currentActivity = UnityPlayer.GetStatic <AndroidJavaObject>("currentActivity"); AndroidJavaObject intent = currentActivity.Call <AndroidJavaObject>("getIntent"); var action = intent.Call <string>("getAction"); if (action.Contains("VIEW")) { Data = intent.Call <string>("getDataString"); Data = Data.Split('?').Last(); //"ShowPuzzle,u8217,hosein" CheckData(); } else { FollowMachine.SetOutput("Normal"); } } else { FollowMachine.SetOutput("Normal"); //CheckData(); } }
public IEnumerator GetUserPuzzle(string puzzleID, string senderID) { ServerRespond = null; yield return(ServerController .Post <string>($@"UserPuzzles/GetInviteData?puzzleID={puzzleID}&senderID={senderID}", null, r => { ServerRespond = JObject.Parse(r); FollowMachine.SetOutput("Success"); }, request => { if (request.isNetworkError) { FollowMachine.SetOutput("Network Error"); } else { FollowMachine.SetOutput("Fail"); } } )); }
public IEnumerator FeedBack(float star) { string s = ((int)star).ToString(); int? id = Singleton.Instance.PlayerController.GetPlayerID; if (!id.HasValue) { FollowMachine.SetOutput("Fail"); yield break; } string trim = ServerRespond["Creator"].ToString().Trim(); if (LocalDBController.Table <PlayerInfo>().FirstOrDefault().Name.Trim() == trim) { FollowMachine.SetOutput("Fail"); yield break; } yield return(ServerController .Post <string>($@"PuzzleRates/RegisterFeedback?puzzleID={_pID}&playerID={id}&star={s}", null, r => { FollowMachine.SetOutput("Success"); }, request => { FollowMachine.SetOutput(request.isNetworkError ? "Network Error" : "Fail"); } )); }
public void HasUserPuzzle() { FollowMachine.SetOutput( !LocalDBController.Table <UserPuzzle>().Any() && LocalDBController.Table <PlayPuzzles>().Count() > 10 && Random.Range(0, 100) > 70 ? "Yes" : "No"); }
public void CheckPlayerInfo() { _playerInfo = LocalDBController .Table <PlayerInfo>() .FirstOrDefault(); if (_playerInfo == null) { FollowMachine.SetOutput("No Player Info"); } else if (_playerInfo.PlayerID == null || _playerInfo.PlayerID == -1) { if (_playerInfo.PlayerID == -1) { _playerInfo.PlayerID = null; LocalDBController.DeleteAll <PlayerInfo>(); LocalDBController.InsertOrReplace(_playerInfo); } FollowMachine.SetOutput("No Player ID"); } else { FollowMachine.SetOutput("Has Player ID"); } }
protected override IEnumerator Run() { FollowMachine.SetOutput(""); Assinments.ForEach(a => a.Assign()); return(null); }
public IEnumerator ShowAd() { _endShow = false; Tapsell.showAd(_adid, _showOptions); yield return(new WaitUntil(() => _endShow)); FollowMachine.SetOutput(_completWatch ? "Rewarded": "Cancel"); }
public void SharePuzzle(int?puzzleID) { if (!puzzleID.HasValue || Application.isEditor) { FollowMachine.SetOutput("NotOnline"); return; } StartCoroutine(ShareUserPuzzle(puzzleID.Value)); }
public void SelectMarket() { if (BazzarMarket) { FollowMachine.SetOutput("Bazaar"); return; } FollowMachine.SetOutput("ZarrinPal"); }
public void ListToShow() { if (LocalDBController.Table <Category>().SqlWhere(c => c.ParentID == SelectedCategory.ID).ToList().Count == 0) { FollowMachine.SetOutput("Puzzle List"); } else { FollowMachine.SetOutput("Child Category List"); } }
public IEnumerator ConnectToAccount() { AccountInfo accountInfo = null; // Ask command center to connect to account yield return(ServerController.Post <AccountInfo>( $@"Account/ConnectToAccount?phoneNumber={_phoneNumber}", null, // On Successfully connect to the account info => { accountInfo = info; }, // On Error request => { // Network Error !!!!! if (request.isNetworkError) { FollowMachine.SetOutput("Network Error"); } // Account recovery Error !!!! else if (request.isHttpError) { FollowMachine.SetOutput("Account Error"); } })); if (accountInfo != null) { // Restore player info Singleton.Instance.PlayerController .SetPlayerInfoAndSaveTolocalDB(accountInfo.PlayerInfo); // Restore play history PlayPuzzleController.Instance.RestorePlayHistory(accountInfo.PlayPuzzleses); // Restore purchases PurchaseController.Instance.RestorePurchase(accountInfo.Purchaseses); // Restore user puzzles UserPuzzleSynchronizer.Instance.RestoreUserPuzzles(accountInfo.UserPuzzles); // Set connection result to success ZPlayerPrefs.DeleteAll(); StoreInventory.GiveItem("charsoo_coin", accountInfo.PlayerInfo.CoinCount); FollowMachine.SetOutput("Success"); _phoneNumber = " "; } }
public IEnumerator SetForSpawn(string ID) { if (ID.Length < 2) { FollowMachine.SetOutput("Fail"); yield break; } int id = int.Parse(ID); yield return(SetForSpawn(id)); }
private void CheckData() { var parts = Data.Split('&'); if (parts.Length == 0) { FollowMachine.SetOutput("Unkown Command"); return; } switch (parts[0]) { case "sup": if (parts.Length != 3) { FollowMachine.SetOutput("Unkown Command"); break; } PuzzleID = parts[1]; UserID = parts[2]; FollowMachine.SetOutput("Show User Puzzle"); break; case "generatepuzzle": FollowMachine.SetOutput("Generate Puzzle"); break; case "RegisterPhone": FollowMachine.SetOutput("Register Phone"); break; case "getinvitereward": if (parts.Length != 3) { FollowMachine.SetOutput("Unkown Command"); break; } InvitedUser = parts[1]; RewartAmount = int.Parse(parts[2]); FollowMachine.SetOutput("Unkown Command"); break; FollowMachine.SetOutput("Get Invite Reward"); StartCoroutine(ShowInviteRewardMessage(MessageWindow)); break; default: FollowMachine.SetOutput("Unkown Command"); break; } }
public void ShouldLike() { if (PlayerPrefs.GetInt("Liked", 0) == 0 && LocalDBController.Table <PlayPuzzles>().Count() > 20 && Random.Range(0.1f, 1f) > 0.5f && GetComponent <CheckMarket>().BazzarMarket) { FollowMachine.SetOutput("Yes"); return; } FollowMachine.SetOutput("No"); }
public void PayCoins(int amount) { if (amount > _playerInfo.CoinCount) { FollowMachine.SetOutput("NotEnough"); return; } StoreInventory.TakeItem("charsoo_coin", amount); SoundManager.PlayAudioClip(PayCoinAudioClip); FollowMachine.SetOutput("Payed"); }
public void HasAccount() { PlayerInfo playerInfo = Singleton.Instance.PlayerController.PlayerInfo; if (playerInfo != null && playerInfo.HasAccount()) { FollowMachine.SetOutput("Yes"); } else { FollowMachine.SetOutput("No"); } }
public void CheckHintWord() { if (!_selectedWord) { FollowMachine.SetOutput("No"); return; } if (_selectedWord.IsComplete) { FollowMachine.SetOutput("Yes"); HideHintLetters(); } }
public IEnumerator ShareUserPuzzle(int puzzleID) { Vector2 screen = new Vector2(Screen.width, Screen.height); PixleSize picSize = new PixleSize() { Input = Vector2.Scale(ScalerRect.size / 100, screen) }; Rect rectToScreenShot = new Rect( Vector2.Scale(ScalerRect.position / 100, screen), picSize.Input ); Texture2D screenShot = new Texture2D(picSize.X, picSize.Y, TextureFormat.RGB24, true); screenShot.ReadPixels(rectToScreenShot, 0, 0); screenShot.Apply(); int random = Random.Range(1, 55465463); byte[] dataToSave = screenShot.EncodeToJPG(); string fileName = "sharedpuzzle " + WordSpawner.Clue + random + ".jpg"; string destination = Path.Combine(Application.persistentDataPath, fileName); if (File.Exists(destination)) { File.Delete(destination); } while (File.Exists(destination)) { yield return(new WaitForSeconds(0.1f)); } File.WriteAllBytes(destination, dataToSave); while (!File.Exists(destination)) { yield return(new WaitForSeconds(0.1f)); } Debug.Log(destination + "\n" + Application.persistentDataPath); string body = "حدس میزنم از حل کردن این جدول لذت ببری.\n خودم این جدول رو ساختم. امتحانش کن." + "\n" + "http://charsoog.ir/inapp.html?sup&" + puzzleID + "&" + PlayerController.PlayerID; NativeShare.Share(body, destination); FollowMachine.SetOutput("Success"); }
public void CheckFinishGame() { foreach (Word word in Words) { if (!word.IsComplete) { FollowMachine.SetOutput("No"); return; } } FollowMachine.SetOutput("Yes"); OnEnd.Invoke(); }
public void PuzzleSolved() { var puzzles = LocalDBController.Table <Puzzle>(). SqlWhere(p => p.CategoryID == _puzzle.CategoryID); Puzzle nextPuzzle = puzzles.FirstOrDefault(p => p.Row == _puzzleIndex); if (nextPuzzle == null || nextPuzzle.Solved) { FollowMachine.SetOutput("No Next Puzzle"); return; } FollowMachine.SetOutput("Play Next"); }
public void Search(List <Letter> letters, List <Letter> dropLetters, List <Word> words) { // Initialize FoundWords.Clear(); FoundErrorWords.Clear(); // create location dictionary _location = new Dictionary <Vector3, Letter>(); letters.ForEach(l => _location.Add(l.transform.position, l)); // discover complete words foreach (WordDirection direction in Enum.GetValues(typeof(WordDirection))) { for (var i = 0; i < letters.Count; i++) { var letter = letters[i]; if (!IsStart(letter, direction)) { continue; } List <List <Letter> > foundLettersList = FindLettersList(letter, direction); foreach (var foundLetters in foundLettersList) { if (dropLetters.Count > 0 && !foundLetters.Any(dropLetters.Contains)) { continue; } if (!CheckCorrectWords(foundLetters, direction, words)) { CheckErrorWords(foundLetters, direction, words); } } } } if (FoundErrorWords.Count > 0 || FoundWords.Count > 0) { FollowMachine.SetOutput("Found"); } else { FollowMachine.SetOutput("Not found"); } }
public void SpawnInvitedPuzzle() { var json = StringCompressor.DecompressString(ServerRespond["Content"].ToString()); WordSet wordSet = new WordSet(); JsonUtility.FromJsonOverwrite(json, wordSet); Singleton.Instance.WordSpawner.WordSet = wordSet; Singleton.Instance.WordSpawner.Clue = ServerRespond["Clue"].ToString(); Singleton.Instance.WordSpawner.PuzzleID = -1; Singleton.Instance.WordSpawner.PuzzleRow = ServerRespond["Creator"].ToString(); Singleton.Instance.WordSpawner.EditorInstatiate = null; FollowMachine.SetOutput("Success"); }
public IEnumerator RegisterPlayerToServer() { _playerInfo.PlayerID = -1; // Register player to server and get PlayerID yield return(ServerController.Post <PlayerInfo>( @"PlayerInfo/Create", _playerInfo, r => { _playerInfo = r; })); if (_playerInfo.PlayerID == -1) { _playerInfo.PlayerID = null; } FollowMachine.SetOutput(_playerInfo?.PlayerID == null ? "Fail" : "Success"); }
public void PayCoins(int amount) { if (_playerInfo == null) { _playerInfo = Singleton.Instance.PlayerController.PlayerInfo; } if (amount > _playerInfo.CoinCount) { FollowMachine.SetOutput("NotEnough"); return; } PlayerController.ChangeCoin(-amount); FollowMachine.SetOutput("Payed"); }
public IEnumerator SetForSpawn(int ID) { UserPuzzle selectedPuzzle = null; _pID = ID; // Ask command center to connect to account /* * yield return ServerController * .Get<UserPuzzle>($@"UserPuzzles/{ID}", * puzzle => { selectedPuzzle = (UserPuzzle)puzzle; }); */ ServerRespond = null; yield return(ServerController .Post <string>($@"UserPuzzles/GetInviteData?puzzleID={ID}&senderID={Singleton.Instance.PlayerController.PlayerID}", null, r => { ServerRespond = JObject.Parse(r); }, request => { FollowMachine.SetOutput("Fail"); } )); if (ServerRespond == null) { FollowMachine.SetOutput("Fail"); yield break; } var json = StringCompressor.DecompressString(ServerRespond["Content"].ToString()); WordSet wordSet = new WordSet(); JsonUtility.FromJsonOverwrite(json, wordSet); Singleton.Instance.WordSpawner.WordSet = wordSet; Singleton.Instance.WordSpawner.Clue = ServerRespond["Clue"].ToString(); Singleton.Instance.WordSpawner.PuzzleID = -1; Singleton.Instance.WordSpawner.PuzzleRow = ServerRespond["Creator"].ToString(); Singleton.Instance.WordSpawner.EditorInstatiate = null; FollowMachine.SetOutput("Success"); }
public IEnumerator SendRandomCodeToPhoneNumber(string phoneNumber, bool forRegister) { // Check phone number if (phoneNumber.Length != 11 || phoneNumber[0] != '0') { FollowMachine.SetOutput("Invalid Phone Number"); yield break; } // Save phone number for later use if (phoneNumber == _phoneNumber) { FollowMachine.SetOutput("Success"); yield return(new WaitForSeconds(3)); yield break; } // Generate random number GenerateRandomCode(); // Ask server to send sms yield return(ServerController.Post <string>( $@"Account/SendSms?phoneNumber={phoneNumber}&code={_generatedCode}&forRegister={forRegister}", null, // On success respond => { // Set error code base on respond FollowMachine.SetOutput(respond); }, // On ERROR !!! request => { // Set default error code to network error FollowMachine.SetOutput("Network Error"); })); if (FollowMachine.CheckOutputLable("Success")) { _phoneNumber = phoneNumber; yield return(new WaitForSeconds(3)); } }
public IEnumerator RegisterPhoneNumber(string phoneNumber) { PlayerInfo playerInfo = Singleton.Instance.PlayerController.PlayerInfo; if (playerInfo == null) { FollowMachine.SetOutput("Fail"); yield break; } var lastTelephone = playerInfo.Telephone; playerInfo.Telephone = phoneNumber; yield return(ServerController.Post <string>( $@"PlayerInfo/Update?id={playerInfo.PlayerID}", playerInfo, // On Successfully connect to the account respnse => { FollowMachine.SetOutput(respnse); }, // On Error request => { // Network Error !!!!! if (request.isNetworkError) { FollowMachine.SetOutput("Network Error"); } // Account recovery Error !!!! else if (request.isHttpError) { FollowMachine.SetOutput("Fail"); } })); if (!FollowMachine.CheckOutputLable("Success")) { playerInfo.Telephone = lastTelephone; } }