public InfoPane(gObject owner) : base(owner, 46, 350) { this.m_enemy = new ItemList<EnemyIcon>(); for (int i = 0; i < 20; i++) { this.m_enemy.Add(new EnemyIcon(this)); } this.m_font = new gFont(true); this.m_player1 = new PlayerLifeIcon(this, false); this.m_flagIcon = new FlagIcon(this); }