private void Form1_Load(object sender, EventArgs e) { g = CreateGraphics(); view = new Eye(); Model torus = new Model("verty.obj"); torus.Extend(torus); torus.Extend(torus); Model cube = new Cube(0, 0, 4, 4).GenerateModel(); view.LoadWorldObjects( new Model[] { cube, torus }); new Thread(() => { OpenEye(); }).Start(); }