public override void OnInspectorGUI() { Evolution evolution = (Evolution)target; DrawDefaultInspector(); EditorGUILayout.Space(10); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Draw Debug")) { evolution.DrawDebug(); } if (GUILayout.Button("Plant Seed")) { evolution.PlantSeedButton(); } EditorGUILayout.EndHorizontal(); }