LoadThumbnailFromFilePath() 공개 정적인 메소드

public static LoadThumbnailFromFilePath ( string filePath, Everyplay, readyDelegate, Everyplay, failedDelegate ) : void
filePath string
readyDelegate Everyplay,
failedDelegate Everyplay,
리턴 void
예제 #1
0
    public void loadThumbnailFromFilePath(
        string path,
        Everyplay.ThumbnailLoadReadyDelegate thumbnailLoadReadyDelegate,
        Everyplay.ThumbnailLoadFailedDelegate thumbnailLoadFailedDelegate)
    {
        if (!IsSupported())
        {
            return;
        }

        Everyplay.LoadThumbnailFromFilePath(
            path,
            thumbnailLoadReadyDelegate,
            thumbnailLoadFailedDelegate);
    }
예제 #2
0
 private void ThumbnailReadyAtFilePath(string path)
 {
     // We are loading the thumbnail during the recording for demonstration purposes only.
     // Normally you should start the load after you have stopped the recording to make sure the rendering does not stutter.
     Everyplay.LoadThumbnailFromFilePath(path, ThumbnailSuccess, ThumbnailError);
 }
예제 #3
0
 public void LoadThumbnailFromFilePath(string filePath, Everyplay.ThumbnailLoadReadyDelegate readyDelegate, Everyplay.ThumbnailLoadFailedDelegate failedDelegate)
 {
     Everyplay.LoadThumbnailFromFilePath(filePath, readyDelegate, failedDelegate);
 }