string GetMaxAmountOfEnemyType(EnemyTypeEnum enemyTypeToSpawn)
 {
     return(this.GetStringFieldValue("amount" + enemyTypeToSpawn.ToString()));
 }
예제 #2
0
 public string GetKeyForEnemyConfig(int waveNumber, EnemyTypeEnum enemyType)
 {
     return(waveNumber + "_" + enemyType.ToString());
 }