public Emotion Get(EmotionValence emotionValence, Emotivector.Expectancy.Valence valence, Emotivector.Expectancy.Change change) { return(_table[(int)emotionValence, (int)valence * 3 + (int)change]); }
public void Set(EmotionValence emotionValence, Emotivector.Expectancy.Valence valence, Emotivector.Expectancy.Change change, Emotion emotion) { _table[(int)emotionValence, (int)valence * 3 + (int)change] = emotion; }